# Blockgame
# Coded by DJ_Dave
use_bpm 130
live_loop :met1 do
sleep 1
end
cmaster1 = 130
cmaster2 = 130
define :pattern do |pattern|
return pattern.ring.tick == "x"
end
live_loop :kick, sync: :met1 do
##| stop
a = 1.5
sample :bd_tek, amp: a, cutoff: cmaster1 if pattern "x--x--x---x--x--"
sleep 0.25
end
with_fx :echo, mix: 0.2 do
with_fx :reverb, mix: 0.2, room: 0.5 do
live_loop :clap, sync: :met1 do
##| stop
a = 0.75
sleep 1
sample :drum_snare_hard, rate: 2.5, cutoff: cmaster1, amp: a
sample :drum_snare_hard, rate: 2.2, start: 0.02, cutoff: cmaster1, pan: 0.2, amp: a
sample :drum_snare_hard, rate: 2, start: 0.04, cutoff: cmaster1, pan: -0.2, amp: a
sleep 1
end
end
end
with_fx :reverb, mix: 0.2 do
with_fx :panslicer, mix: 0.2 do
live_loop :hhc1, sync: :met1 do
##| stop
a = 0.75
p = [-0.3, 0.3].choose
sample :drum_cymbal_closed, amp: a, rate: 2.5, finish: 0.5, pan: p, cutoff: cmaster2 if pattern "x-x-x-x-x-x-x-x-xxx-x-x-x-x-x-x-"
sleep 0.125
end
end
end
live_loop :hhc2, sync: :met1 do
##| stop
a = 1.25
sleep 0.5
sample :drum_cymbal_closed, cutoff: cmaster2, rate: 1.2, start: 0.01, finish: 0.5, amp: a
sleep 0.5
end
with_fx :reverb, mix: 0.7 do
live_loop :crash, sync: :met1 do
##| stop
a = 0.1
c = cmaster2-10
r = 1.5
f = 0.25
crash = :drum_splash_soft
sleep 14.5
sample crash, amp: a, cutoff: c, rate: r, finish: f
sample crash, amp: a, cutoff: c, rate: r-0.2, finish: f
sleep 1
sample crash, amp: a, cutoff: c, rate: r, finish: f
sample crash, amp: a, cutoff: c, rate: r-0.2, finish: f
sleep 0.5
end
end
with_fx :reverb, mix: 0.7 do
live_loop :arp, sync: :met1 do
with_fx :echo, phase: 1, mix: (line 0.1, 1, steps: 128).mirror.tick do
##| stop
a = 0.6
r = 0.25
c = 130
p = (line -0.7, 0.7, steps: 64).mirror.tick
at = 0.01
use_synth :beep
tick
notes = (scale :g4, :major_pentatonic).shuffle
play notes.look, amp: a, release: r, cutoff: c, pan: p, attack: at
sleep 0.75
end
end
end
with_fx :panslicer, mix: 0.4 do
with_fx :reverb, mix: 0.75 do
live_loop :synthbass, sync: :met1 do
##| stop
s = 4
r = 2
c = 60
a = 0.75
at = 0
use_synth :tech_saws
play :g3, sustain: 6, cutoff: c, amp: a, attack: at
sleep 6
play :d3, sustain: 2, cutoff: c, amp: a, attack: at
sleep 2
play :e3, sustain: 8, cutoff: c, amp: a, attack: at
sleep 8
end
end
end