note: | 92 | detune: | -22 | amp: | 1 | pan: | 0 |
lpf: | 63 | hpf: | 118 | decay: | 0.07 | decay_curve: | -42 |
click: | 1 |
use_synth :sc808_rimshot
Rimshot of the SC808 drum machine based on Yoshinosuke Horiuchi’s implementation of the legendary rhythm composer from the early 80s. This is a percussive synth, so it does not use the standard envelope parameters, neither does it feature slideable parameters.
Introduced in v4.5
note: |
Note to play. Either a MIDI number or a symbol representing a note. For example:
Default: 92
|
detune: |
Detune in MIDI notes of original pitch for the rimshot’s timbre.
Default: -22
|
amp: |
The amplitude of the sound. Typically a value between 0 and 1. Higher amplitudes may be used, but won’t make the sound louder, they will just reduce the quality of all the sounds currently being played (due to compression.)
Default: 1
|
pan: |
Position of sound in stereo. With headphones on, this means how much of the sound is in the left ear, and how much is in the right ear. With a value of -1, the sound is completely in the left ear, a value of 0 puts the sound equally in both ears and a value of 1 puts the sound in the right ear. Values in between -1 and 1 move the sound accordingly.
Default: 0
|
lpf: |
Low pass filter cutoff value for the rimshot. A MIDI note representing the highest frequencies allowed to be present in the sound. A low value like 30 makes the sound round and dull, a high value like 100 makes the sound buzzy and crispy.
Default: 63
|
hpf: |
High pass filter cutoff value for the rimshot. A MIDI note representing the lowest frequencies allowed to be present in the sound. A high value like 100 makes the sound thin and whispy, a low value like 40 removes just the lower bass components of the sound.
Default: 118
|
decay: |
Amount of decay for the rimshot. Higher numbers increase the decay duration.
Default: 0.07
|
decay_curve: |
Curve value for the decay of the rimshot
Default: -42
|
click: |
Amount of initial click to the rimshot sound. 0 is no click and 1 is a hard click.
Default: 1
|
Any parameter that is slidable has three additional options named _slide, _slide_curve, and _slide_shape. For example, 'amp' is slidable, so you can also set amp_slide, amp_slide_curve, and amp_slide_shape with the following effects:
_slide: |
Amount of time (in beats) for the parameter value to change. A long parameter_slide value means that the parameter takes a long time to slide from the previous value to the new value. A parameter_slide of 0 means that the parameter instantly changes to the new value. Default: 0 |
_slide_shape: |
Shape of curve. 0: step, 1: linear, 3: sine, 4: welch, 5: custom (use *_slide_curve: opt e.g. amp_slide_curve:), 6: squared, 7: cubed. Default: 5 |
_slide_curve: |
Shape of the slide curve (only honoured if slide shape is 5). 0 means linear and positive and negative numbers curve the segment up and down respectively. Default: 0 |