#!/bin/bash # Slackware build script for mame # Written by B. Watson (urchlay@slackware.uk) # Adapted from Erik W. Hanson's mame.SlackBuild for older mame versions, # which was originally adapted from sdlmame.SlackBuild by B. Watson. # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. cd $(dirname $0) ; CWD=$(pwd) PRGNAM=mame VERSION=${VERSION:-0.281} BUILD=${BUILD:-1} TAG=${TAG:-_lngn} PKGTYPE=${PKGTYPE:-txz} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 fi TMP=${TMP:-/tmp/lngn} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} # NB nonstandard flags here. Upstream defaults to -O3, so we'll leave # that as-is. Only the arch-specific stuff goes here. if [ "$ARCH" = "i586" ]; then SLKCFLAGS="-march=i586 -mtune=i686" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-march=i686 -mtune=i686" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-fPIC" elif [ "$ARCH" = "aarch64" ]; then SLKCFLAGS="-fPIC" else SLKCFLAGS="" fi # Source extracts to e.g. mame-mame0175/ SHORTNAME=${PRGNAM}${VERSION/./} DIRNAME=$PRGNAM-$SHORTNAME set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $DIRNAME tar xvf $CWD/$DIRNAME.tar.gz cd $DIRNAME chown -R root:root . # 20181201 bkw: Urchlay's personal template: find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \ \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+ # OK, building modern mame is a bit of a PITA. It uses genie (written # in lua, a fork of premake), but you don't get to run genie directly, # you got a main makefile that builds lua, then builds genie, # then runs genie with arguments based on the options in the main # makefile... and genie generates a bunch of makefiles, then runs make # on those. Also, it uses python3 to convert XML layout files to # C++ code. # During the Slackware 14.2 cycle, I used to do this: # LDOPTS="-fuse-ld=gold -static-libstdc++ -static-libgcc" \ # This allowed installing Pat's unsupported gcc9 package, # building mame with it, then restoring the original gcc # version and mame would still run. # Where possible, use system libraries instead of building the ones # bundled with the mame source. However, SBo's lua is (still!) too old # for mame. #USE_SYSTEM_LIB_LUA=1 \ # Upstream dropped sqlite as a dependency, this no longer matters. #USE_SYSTEM_LIB_SQLITE3=1 \ # Not going to USE_SYSTEM_LIB_PORTAUDIO or USE_SYSTEM_LIB_PORTMIDI, # the bundled versions are fine and I don't want a mile-long dependency # tree. Using an external portmidi dep would make mame require Oracle's # JDK! In case you're wondering, only the C code in the bundled portmidi # is built (no Java needed). # This is purely cosmetic, and can't be set on the make command line. sed -i 's,ubuntu-intrepid,slackware,g' scripts/genie.lua sed -i 's/DISTRO := generic/DISTRO := slackware/' makefile # SDL_INI_PATH needs to contain a $ character. I haven't figured out # how (or even if) I can pass this through multiple layers of make # calling genie which calls make again, so screw it: sed -i 's,\.;ini,/etc,' src/osd/sdl/sdlmain.cpp # Tried several variants of this, none work, ended up using the sed # stuff above. #SDL_INI_PATH='$$HOME/.mame;/etc' \ # Build option notes: # Having ARCH set in the env will break the build, hence ARCH="". # Using ld.gold is *much* faster, and I see no disadvantage to it. # The point of the OVERRIDE_CC and friends is to make the build use $PATH # to find gcc (so ccache will be found if it's using the symlink method). # 20211109 bkw: N.B. upstream requires python 3, but they default to # /usr/bin/python as the executable, so I still have to override it. # The -S means the same thing in python3 as it did it 2: disable use # of site packages. We needed it with py2 because otherwise the build # would fail if PyXML happened to be installed. Probably don't need it # with py3, but it won't hurt anything either. # 20211111 bkw: undocumented option, build a mame that only supports # pac-man and its clones. used for testing only. if [ "${PACONLY:-no}" = "yes" ]; then PACOPT="SOURCES=src/mame/drivers/pacman.cpp" fi make -j$(expr $(nproc) + 1) \ USE_SYSTEM_LIB_EXPAT=1 \ USE_SYSTEM_LIB_ZLIB=1 \ USE_SYSTEM_LIB_JPEG=1 \ USE_SYSTEM_LIB_FLAC=1 \ PYTHON_EXECUTABLE="/usr/bin/python3 -S" \ OPT_FLAGS="$SLKCFLAGS" \ LDOPTS="-fuse-ld=mold" \ PTR64=1 \ PRECOMPILE=1 \ VERBOSE=1 \ NOWERROR=1 \ TOOLS=1 \ USE_WAYLAND=1 # No 'make install' target, do it manually. mkdir -p $PKG/usr/games $PKG/etc $PKG/usr/man/man6 $PKG/usr/man/man1 \ $PKG/usr/share/applications $PKG/usr/share/pixmaps # Deal with upstream's executable-naming silliness. for i in tiny 32 64; do [ -e ${PRGNAM}$i ] && mv ${PRGNAM}$i $PRGNAM done # .desktop borrowed from Ludovic Lechapt's Debian package. cat $CWD/desktop/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop # Icon extracted from src/mame/osd/windows/mame/mame.ico with icotool. for px in 16 32 48 64 128; do size=${px}x${px} dir=$PKG/usr/share/icons/hicolor/$size/apps mkdir -p $dir convert -resize $size $CWD/desktop/$PRGNAM.png $dir/$PRGNAM.png done ln -s ../icons/hicolor/48x48/apps/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png cat $CWD/$PRGNAM.ini > $PKG/etc/$PRGNAM.ini.new # This one *must* exist. install -s -m0755 -oroot -groot $PRGNAM $PKG/usr/games/ # 20211110 bkw: removed src2html (no longer exists) and renamed split # to mame-split since we have a split command in coreutils already. # Also, in case upstream drops another of these utilities, check for # existence before trying to install (because it takes hours to # compile). # Install the tools: for i in castool chdman floptool imgtool jedutil \ ldresample ldverify nltool nlwav pngcmp \ regrep romcmp srcclean unidasm do [ -e $i ] && install -s -m0755 -oroot -groot $i $PKG/usr/games/ done [ -e split ] && install -s -m0755 -oroot -groot $i $PKG/usr/games/$PRGNAM-split ln -s $PRGNAM $PKG/usr/games/mess # Install the man pages. mame and mess still have separate man # pages, though the binaries are combined now. install -m0644 -oroot -groot docs/man/*.1 $PKG/usr/man/man1 install -m0644 -oroot -groot docs/man/*.6 $PKG/usr/man/man6 gzip -9 $PKG/usr/man/man?/*.? # Create empty dirs for the user to populate with ROMs and such. SHAREDIR=$PKG/usr/share/games/$PRGNAM mkdir -p $SHAREDIR/{roms,font,cheat} # Install the support stuff. cp -a artwork bgfx plugins samples hash ctrlr $SHAREDIR # 20211110 bkw: also the translations (but not the .po files, those are # the sources for the .mo files, which are what mame actually needs). cp -p --parents language/*/*.mo $SHAREDIR # CONTRIBUTING.md is a 1-byte placeholder, and we don't need a shell script. rm -f docs/CONTRIBUTING.md docs/update.sh PKGDOC=$PKG/usr/doc/$PRGNAM-$VERSION mkdir -p $PKGDOC # can't just "cp docs/* ..." because man/ is a dir, set -e kills the script # 20240330 bkw: docs/swlist is gone in 0.264. cp docs/L* docs/*.* $PKGDOC cp -a docs/legal $PKGDOC cat $CWD/$PRGNAM.SlackBuild > $PKGDOC/$PRGNAM.SlackBuild # in case someone finds these useful... cp -a ini/examples ini/presets $PKGDOC mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE