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|                                                                             |
|                         c a l 3 d - max exporter                            |
|                                                                             |
|                              Version 0.10.0                                 |
|                            (12 january 2005)                                |
|                                                                             |
|            Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger             |
|                                                                             |
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| Table of Contents                                                           |
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  1 License
  2 What is 'cal3d_max_exporter'?
  3 Website
  4 Author


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| 1 License                                                                   |
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  This program is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the Free
  Software Foundation; either version 2 of the License, or (at your option)
  any later version.

  This program is distributed in the hope that it will be useful, but WITHOUT
  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
  more details.

  You should have received a copy of the GNU General Public License along
  with this program; if not, write to the Free Software Foundation Inc., 59
  Temple Place, Suite 330, Boston, MA 02111-1307 USA


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| 2 What is 'cal3d_max_exporter'?                                             |
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  Cal3D max exporter is an exporter plugin for 3D Studio MAX that exports
  skeletal based character models and their animations into Cal3D files.


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| 3 Website                                                                   |
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  The official website of Cal3D can be found at: http://gna.org/projects/cal3d/


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| 4 Author                                                                    |
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  This project was originally started by Bruno 'Beosil' Heidelberger. You can
  find a list of all people contributing to cal3d in the AUTHORS file.


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