meta_set fHx8fHw=
component_create texture;effects;blur blur -0.221113 -0.174252
component_create renderers;shaders;texture_filters;blur_shader blur_shader -0.086187 -0.006888
ps64 blur_shader fragment_program dW5pZm9ybSBzYW1wbGVyMkQgR2xvd1RleHR1cmU7CnVuaWZvcm0gdmVjMiAgICAgIHRleE9mZnNldDsKdW5pZm9ybSBmbG9hdCAgICAgYXR0ZW51YXRpb247CnZvaWQgbWFpbih2b2lkKQp7CiAgdmVjNCAgZmluYWxDb2xvciA9IHZlYzQoMC4wLDAuMCwwLjAsMC4wKTsKCiAgdmVjMiBvZmZzZXQgPSB2ZWMyKC00LjAsLTQuMCkgKiAodGV4T2Zmc2V0KSArIGdsX1RleENvb3JkWzBdLnh5OwogIGZpbmFsQ29sb3IgKz0gMC4wMjE3ICogdGV4dHVyZTJEKEdsb3dUZXh0dXJlLCBvZmZzZXQpOwogIG9mZnNldCArPSB0ZXhPZmZzZXQ7CiAgZmluYWxDb2xvciArPSAwLjA0MzQgKiB0ZXh0dXJlMkQoR2xvd1RleHR1cmUsIG9mZnNldCk7CiAgb2Zmc2V0ICs9IHRleE9mZnNldDsKICBmaW5hbENvbG9yICs9IDAuMDg2OSAqIHRleHR1cmUyRChHbG93VGV4dHVyZSwgb2Zmc2V0KTsKICBvZmZzZXQgKz0gdGV4T2Zmc2V0OwogIGZpbmFsQ29sb3IgKz0gMC4xNzM5ICogdGV4dHVyZTJEKEdsb3dUZXh0dXJlLCBvZmZzZXQpOwogIG9mZnNldCArPSB0ZXhPZmZzZXQ7CiAgZmluYWxDb2xvciArPSAwLjM0NzggKiB0ZXh0dXJlMkQoR2xvd1RleHR1cmUsIG9mZnNldCk7CiAgb2Zmc2V0ICs9IHRleE9mZnNldDsKICBmaW5hbENvbG9yICs9IDAuMTczOSAqIHRleHR1cmUyRChHbG93VGV4dHVyZSwgb2Zmc2V0KTsKICBvZmZzZXQgKz0gdGV4T2Zmc2V0OwogIGZpbmFsQ29sb3IgKz0gMC4wODY5ICogdGV4dHVyZTJEKEdsb3dUZXh0dXJlLCBvZmZzZXQpOwogIG9mZnNldCArPSB0ZXhPZmZzZXQ7CiAgZmluYWxDb2xvciArPSAwLjA0MzQgKiB0ZXh0dXJlMkQoR2xvd1RleHR1cmUsIG9mZnNldCk7CiAgb2Zmc2V0ICs9IHRleE9mZnNldDsKICBmaW5hbENvbG9yICs9IDAuMDIxNyAqIHRleHR1cmUyRChHbG93VGV4dHVyZSwgb2Zmc2V0KTsKICBnbF9GcmFnQ29sb3IgPSBmaW5hbENvbG9yOy8vICogYXR0ZW51YXRpb247IAp9Cg==
ps64 blur_shader vertex_program dm9pZCBtYWluKCkKewogIGdsX1RleENvb3JkWzBdID0gZ2xfTXVsdGlUZXhDb29yZDA7CiAgZ2xfUG9zaXRpb24gPSBmdHJhbnNmb3JtKCk7Cn0K
param_set blur_shader texOffset 0.00000000000000000000,0.00000000000000000000,0.00000000000000000000
component_create renderers;basic;colored_rectangle colored_rectangle -0.353160 0.029669
param_set colored_rectangle size 1.00000000000000000000,0.30000001192092895508,0.00000000000000000000
param_set colored_rectangle angle 0.21684083342552185059
param_set colored_rectangle border_enable 0
param_set colored_rectangle border_color 0.99999910593032836914,0.25844979286193847656,0.00000001249199499398,1.00000000000000000000
param_set colored_rectangle color 1.00000000000000000000,0.00000096110386493820,0.00000096110386493820,1.00000000000000000000
component_create renderers;basic;colored_rectangle colored_rectangle1 -0.269393 -0.070332
param_set colored_rectangle1 size 1.00000000000000000000,0.99999922513961791992,0.00000000000000000000
param_set colored_rectangle1 angle 0.00000000000000000000
param_set colored_rectangle1 border_enable 0
component_create renderers;basic;colored_rectangle colored_rectangle2 -0.144658 0.053471
param_set colored_rectangle2 size 1.00000000000000000000,0.99999958276748657227,0.00000000000000000000
param_set colored_rectangle2 angle 0.00000000000000000000
param_set colored_rectangle2 border_enable 0
component_create renderers;opengl_modifiers;gl_color gl_color -0.301666 0.019925
param_set gl_color color 1.00000000000000000000,0.99999922513961791992,0.99999922513961791992,1.00000000000000000000
component_create texture;buffers;render_surface_single render_surface_single -0.227031 0.004897
param_set render_surface_single support_feedback 0
param_set render_surface_single clear_color 0.55367213487625122070,0.55367213487625122070,0.55367213487625122070,1.00000000000000000000
component_pos screen0 0.000000 0.000000
component_create renderers;basic;textured_rectangle textured_rectangle -0.187139 0.092527
param_set textured_rectangle facing_camera 0
param_set textured_rectangle angle 0.00000000000000000000
component_create renderers;basic;textured_rectangle textured_rectangle1 -0.221811 -0.076790
param_set textured_rectangle1 facing_camera 0
param_set textured_rectangle1 angle 0.00000000000000000000
param_set textured_rectangle1 position 0.00000000000000000000,0.00000000000000000000,0.00000000000000000000
param_connect textured_rectangle texture_in render_surface_single texture_out
param_connect render_surface_single render_in gl_color render_out
param_connect gl_color render_in colored_rectangle render_out
param_connect blur_shader GlowTexture render_surface_single texture_out
param_connect blur_shader render_in colored_rectangle2 render_out
param_connect blur glow_source render_surface_single texture_out
