#!/bin/bash # Slackware build script for maelstrom # Written by B. Watson (urchlay@slackware.uk) # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. # 20260728 bkw: upstream's alive again, ported to SDL3. # - updated for v4.0.2. # - upstream installs everything in the same dir, so use /opt/$PRGNAM # because I don't feel like spending hours fighting with it... # - patch it to start windowed by default. SDL3 windows are arbitrarily # resizable so you can just maximize the game. Also fullscreen doesn't # play well with multi-head. The --fullscreen option still works, it # just isn't the default now. # - get rid of maelstrom_addon_package.pl, since mods are no longer done # the same way. will add a maelstrom-mods build to replace it. # - update man page. # 20211020 bkw: upstream's first update since 2002! ported to SDL2! # - update for v3.0.7. # - new-style icons. # - update URLs in perl script and man page. # 20180627 bkw: fix compile with gcc 8 (for -current). # 20160730 bkw: # - Fix compile with gcc 5 (for Slack 14.2). Also fix some # compiler warnings while I'm at it. # - Remove warnings about multiplayer not working on 64-bit, it # works now. cd $(dirname $0) ; CWD=$(pwd) PRGNAM=maelstrom VERSION=${VERSION:-4.0.2} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} SRCNAM=Maelstrom if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 fi TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i586" ]; then SLKCFLAGS="-O2 -march=i586 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" LIBDIRSUFFIX="64" else SLKCFLAGS="-O2" LIBDIRSUFFIX="" fi SLKCFLAGS+=" -DNDEBUG" set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $SRCNAM-$VERSION tar xvf $CWD/$SRCNAM-$VERSION.tar.gz cd $SRCNAM-$VERSION chown -R root:root . find . ! -type l -a \ \( -perm /111 -a ! -perm 755 -a -exec chmod -f 755 {} + \) -o \ \( ! -perm /111 -a ! -perm 644 -a -exec chmod -f 644 {} + \) # 20260730 bkw: starting in windowed mode by default makes more sense on # modern desktop platforms. patch -p1 < $CWD/no_fullscreen_default.diff mkdir -p build cd build cmake \ -DUSE_VENDORED_SDL=OFF \ -DCMAKE_C_FLAGS_RELEASE="$SLKCFLAGS" \ -DCMAKE_CXX_FLAGS_RELEASE="$SLKCFLAGS" \ -DCMAKE_INSTALL_PREFIX=/opt/$PRGNAM \ -DLIB_SUFFIX=${LIBDIRSUFFIX} \ -DMAN_INSTALL_DIR=/usr/man \ -DCMAKE_BUILD_TYPE=Release .. make VERBOSE=1 make install/strip DESTDIR=$PKG cd .. mkdir -p $PKG/usr/games ln -s ../../opt/$PRGNAM/Maelstrom $PKG/usr/games/Maelstrom ln -s ../../opt/$PRGNAM/Maelstrom $PKG/usr/games/maelstrom DOC=/usr/doc/$PRGNAM-$VERSION PKGDOC=$PKG$DOC mkdir -p $PKG/usr/doc mv $PKG/opt/$PRGNAM/Docs $PKGDOC ln -s ../../$DOC $PKG/opt/$PRGNAM/Docs mkdir -p $PKG/usr/share/applications cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop # upstream's icon is 48x48, resize for i in 16 32 48 64; do px=$( basename $i | cut -d. -f1 ) size=${px}x${px} dir=$PKG/usr/share/icons/hicolor/$size/apps mkdir -p $dir ln -s ../../../../../../opt/maelstrom/Data/Icons/icon-$i.png $dir/$PRGNAM.png done mkdir -p $PKG/usr/share/pixmaps ( cd $PKG/usr/share/pixmaps ; ln -s ../icons/hicolor/48x48/apps/$PRGNAM.png $PRGNAM.png ) mkdir -p $PKG/usr/man/man6 gzip -9c $CWD/$SRCNAM.6 > $PKG/usr/man/man6/$SRCNAM.6.gz ( cd $PKG/usr/man/man6 ln -s $SRCNAM.6.gz $PRGNAM.6.gz ln -s $SRCNAM.6.gz $SRCNAM-netd.6.gz ) cp -a CREDITS $PKGDOC cat $CWD/$PRGNAM.SlackBuild > $PKGDOC/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE