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#ifndef MOZC_WIN32_BASE_ACCESSIBLE_OBJECT_H_
#define MOZC_WIN32_BASE_ACCESSIBLE_OBJECT_H_

#include <windows.h>

#define _ATL_NO_AUTOMATIC_NAMESPACE
#define _WTL_NO_AUTOMATIC_NAMESPACE
#include <atlbase.h>
#include <atlcom.h>

#include <vector>

#include "base/port.h"
#include "win32/base/accessible_object_info.h"

namespace mozc {
namespace win32 {

class AccessibleObject {
 public:
  AccessibleObject();
  explicit AccessibleObject(ATL::CComPtr<IAccessible> container);
  AccessibleObject(ATL::CComPtr<IAccessible> container, int32 child_id);

  AccessibleObjectInfo GetInfo() const;
  std::vector<AccessibleObject> GetChildren() const;
  AccessibleObject GetParent() const;
  AccessibleObject GetFocus() const;
  bool GetWindowHandle(HWND *window_handle) const;
  bool AccessibleObject::GetProcessId(DWORD *process_id) const;
  bool IsValid() const;

  static AccessibleObject FromWindow(HWND window_handle);

 private:
  ATL::CComPtr<IAccessible> container_;
  int32 child_id_;
  bool valid_;
};

}  // namespace win32
}  // namespace mozc

#endif  // MOZC_WIN32_BASE_ACCESSIBLE_OBJECT_H_
