//
// dispatch.hpp
// ~~~~~~~~~~~~
//
// Copyright (c) 2003-2022 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

#ifndef ASIO_DISPATCH_HPP
#define ASIO_DISPATCH_HPP

#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)

#include "asio/detail/config.hpp"
#include "asio/async_result.hpp"
#include "asio/detail/type_traits.hpp"
#include "asio/execution_context.hpp"
#include "asio/execution/executor.hpp"
#include "asio/is_executor.hpp"

#include "asio/detail/push_options.hpp"

namespace asio {
namespace detail {

class initiate_dispatch;
template <typename> class initiate_dispatch_with_executor;

} // namespace detail

/// Submits a completion token or function object for execution.
/**
 * This function submits an object for execution using the object's associated
 * executor. The function object may be called from the current thread prior to
 * returning from <tt>dispatch()</tt>. Otherwise, it is queued for execution.
 *
 * @param token The @ref completion_token that will be used to produce a
 * completion handler. The function signature of the completion handler must be:
 * @code void handler(); @endcode
 *
 * @returns This function returns <tt>async_initiate<NullaryToken,
 * void()>(Init{}, token)</tt>, where @c Init is a function object type defined
 * as:
 *
 * @code class Init
 * {
 * public:
 *   template <typename CompletionHandler>
 *     void operator()(CompletionHandler&& completion_handler) const;
 * }; @endcode
 *
 * The function call operator of @c Init:
 *
 * @li Obtains the handler's associated executor object @c ex of type @c Ex by
 * performing @code auto ex = get_associated_executor(handler); @endcode
 *
 * @li Obtains the handler's associated allocator object @c alloc by performing
 * @code auto alloc = get_associated_allocator(handler); @endcode
 *
 * @li If <tt>execution::is_executor<Ex>::value</tt> is true, performs
 * @code execution::execute(
 *     prefer(ex,
 *       execution::blocking.possibly,
 *       execution::allocator(alloc)),
 *     std::forward<CompletionHandler>(completion_handler)); @endcode
 *
 * @li If <tt>execution::is_executor<Ex>::value</tt> is false, performs
 * @code ex.dispatch(
 *     std::forward<CompletionHandler>(completion_handler),
 *     alloc); @endcode
 *
 * @par Completion Signature
 * @code void() @endcode
 */
template <ASIO_COMPLETION_TOKEN_FOR(void()) NullaryToken>
ASIO_INITFN_AUTO_RESULT_TYPE_PREFIX(NullaryToken, void()) dispatch(
    ASIO_MOVE_ARG(NullaryToken) token)
  ASIO_INITFN_AUTO_RESULT_TYPE_SUFFIX((
    async_initiate<NullaryToken, void()>(
        declval<detail::initiate_dispatch>(), token)));

/// Submits a completion token or function object for execution.
/**
 * This function submits an object for execution using the specified executor.
 * The function object may be called from the current thread prior to returning
 * from <tt>dispatch()</tt>. Otherwise, it is queued for execution.
 *
 * @param ex The target executor.
 *
 * @param token The @ref completion_token that will be used to produce a
 * completion handler. The function signature of the completion handler must be:
 * @code void handler(); @endcode
 *
 * @returns This function returns <tt>async_initiate<NullaryToken,
 * void()>(Init{ex}, token)</tt>, where @c Init is a function object type
 * defined as:
 *
 * @code class Init
 * {
 * public:
 *   using executor_type = Executor;
 *   explicit Init(const Executor& ex) : ex_(ex) {}
 *   executor_type get_executor() const noexcept { return ex_; }
 *   template <typename CompletionHandler>
 *     void operator()(CompletionHandler&& completion_handler) const;
 * private:
 *   Executor ex_; // exposition only
 * }; @endcode
 *
 * The function call operator of @c Init:
 *
 * @li Obtains the handler's associated executor object @c ex1 of type @c Ex1 by
 * performing @code auto ex1 = get_associated_executor(handler, ex); @endcode
 *
 * @li Obtains the handler's associated allocator object @c alloc by performing
 * @code auto alloc = get_associated_allocator(handler); @endcode
 *
 * @li If <tt>execution::is_executor<Ex1>::value</tt> is true, constructs a
 * function object @c f with a member @c executor_ that is initialised with
 * <tt>prefer(ex1, execution::outstanding_work.tracked)</tt>, a member @c
 * handler_ that is a decay-copy of @c completion_handler, and a function call
 * operator that performs:
 * @code auto a = get_associated_allocator(handler_);
 * execution::execute(
 *     prefer(executor_,
 *       execution::blocking.possibly,
 *       execution::allocator(a)),
 *     std::move(handler_)); @endcode
 *
 * @li If <tt>execution::is_executor<Ex1>::value</tt> is false, constructs a
 * function object @c f with a member @c work_ that is initialised with
 * <tt>make_work_guard(ex1)</tt>, a member @c handler_ that is a decay-copy of
 * @c completion_handler, and a function call operator that performs:
 * @code auto a = get_associated_allocator(handler_);
 * work_.get_executor().dispatch(std::move(handler_), a);
 * work_.reset(); @endcode
 *
 * @li If <tt>execution::is_executor<Ex>::value</tt> is true, performs
 * @code execution::execute(
 *     prefer(ex,
 *       execution::blocking.possibly,
 *       execution::allocator(alloc)),
 *     std::move(f)); @endcode
 *
 * @li If <tt>execution::is_executor<Ex>::value</tt> is false, performs
 * @code ex.dispatch(std::move(f), alloc); @endcode
 *
 * @par Completion Signature
 * @code void() @endcode
 */
template <typename Executor,
    ASIO_COMPLETION_TOKEN_FOR(void()) NullaryToken
      ASIO_DEFAULT_COMPLETION_TOKEN_TYPE(Executor)>
ASIO_INITFN_AUTO_RESULT_TYPE_PREFIX(NullaryToken, void()) dispatch(
    const Executor& ex,
    ASIO_MOVE_ARG(NullaryToken) token
      ASIO_DEFAULT_COMPLETION_TOKEN(Executor),
    typename constraint<
      execution::is_executor<Executor>::value || is_executor<Executor>::value
    >::type = 0)
  ASIO_INITFN_AUTO_RESULT_TYPE_SUFFIX((
    async_initiate<NullaryToken, void()>(
        declval<detail::initiate_dispatch_with_executor<Executor> >(), token)));

/// Submits a completion token or function object for execution.
/**
 * @param ctx An execution context, from which the target executor is obtained.
 *
 * @param token The @ref completion_token that will be used to produce a
 * completion handler. The function signature of the completion handler must be:
 * @code void handler(); @endcode
 *
 * @returns <tt>dispatch(ctx.get_executor(),
 * forward<NullaryToken>(token))</tt>.
 *
 * @par Completion Signature
 * @code void() @endcode
 */
template <typename ExecutionContext,
    ASIO_COMPLETION_TOKEN_FOR(void()) NullaryToken
      ASIO_DEFAULT_COMPLETION_TOKEN_TYPE(
        typename ExecutionContext::executor_type)>
ASIO_INITFN_AUTO_RESULT_TYPE_PREFIX(NullaryToken, void()) dispatch(
    ExecutionContext& ctx,
    ASIO_MOVE_ARG(NullaryToken) token
      ASIO_DEFAULT_COMPLETION_TOKEN(
        typename ExecutionContext::executor_type),
    typename constraint<is_convertible<
      ExecutionContext&, execution_context&>::value>::type = 0)
  ASIO_INITFN_AUTO_RESULT_TYPE_SUFFIX((
    async_initiate<NullaryToken, void()>(
        declval<detail::initiate_dispatch_with_executor<
          typename ExecutionContext::executor_type> >(), token)));

} // namespace asio

#include "asio/detail/pop_options.hpp"

#include "asio/impl/dispatch.hpp"

#endif // ASIO_DISPATCH_HPP
