# Resource IDs

## Recommended Ranges

Hera requires you to assign STR#, TEXT, PICT, and SMIV (sprite) resources their own IDs. Since Ares already uses many of these resources, here are the recommended ranges for you to give your custom resources.

SMIV | 300-498
| 670-799
| NOTE: For technical reasons, don't give sprites that will be used in network scenarios an ID that is any higher than the range here.
TEXT | 904-1999
STR# | 904-999
| 8000-9000
PICT | 8001-9999

## Special Resource IDs

If you want to make a "total conversion" of Ares, you might want to replace or alter some of the resources listed below.

Do not modify Ares or its data files; all replacement resources should go in your scenario file.

Resource type | ID | description/limitations
TEXT | 5600 | Introductory text, the "back story."
|  | You may change this text in any way you like.
TEXT | 6500 | Credits, played when the user presses the about button.
|  | You may insert your own credit at the beginning of the existing credits text. Do not delete or alter the rest of the text.
PICT | 502 | Title screen, shown after the Ambrosia and Nathan Lamont screens, but before the main menu screen. Requires a CLUT with an ID of 2001 to exist to specify the color table for the picture. It must be 1000 x 480 pixels.
|  | You may make your own picture, but it must contain the Ares logo at its original location (see the Title Screen files in the Media folder) and clearly legible text which reads "ARES COPYRIGHT 1997, 1999, 2000 NATHAN LAMONT".
PICT | 501 | Left edge control panel in the game screen, 128 x 768 pixels.
|  | Use the original to line up the "live" areas where drawing will take place. Must use the Ares color table.
PICT | 504 | Left edge of generic interface screen, 33 x 476 pixels.
|  | Must use the Ares color table.
PICT | 505 | Bottom edge of generic interface screen, 572 x 28 pixels.
|  | Must use the Ares color table.
PICT | 506 | right edge of generic interface screen, 35 x 476 pixels.
|  | Must use the Ares color table.
PICT | 507 | Top edge of generic interface screen, 572 x 20 pixels.
|  | Must use the Ares color table.
PICT | 508 | Middle left portion of main menu screen, 128 x 211 pixels.
|  | Must use the Ares color table.
PICT | 509 | Top edge of main menu screen, 640 x 245 pixels.
|  | Must use the Ares color table.
PICT | 510 | Bottom edge of main menu screen, 640 x 24 pixels.
|  | Must use the Ares color table.
PICT | 511 | Middle right portion of main menu screen 180 x 211 pixels.
|  | Must use the Ares color table.
PICT | 512 | Right edge control panel in the game screen, 32, 768 pixels.
|  | Use the original to line up the "live" areas where drawing will take place. Must use the Ares color table.
PICT | 8000 | Starmap presented to player at beginning of single player scenarios, 533 x 364 pixels.
|  | Must use the Ares color table.