BUT_CAN="ANNULEREN"
BUT_EDIT="AANPASSEN"
BUT_EDITORMENU="EDITOR"
BUT_EXIT="AFSLUITEN"
BUT_PLAY="SPELEN"
BUT_RELOAD="HERLADEN"
BUT_SAVERELOAD="OPSLAAN"
BUT_SAVEPLAY="OPSLAAN EN SPELEN"
BUT_SAVERUN="SAVE AND RUN"
BUT_SKIP="OVERSLAAN"
DESC_AUTOLASTPROTON="Automatisch laatst gebruikte Proton versie gebruiken als de geconfigureerde versie niet gevonden is"                                                                                                                                                      
DESC_BOXTRONARGS="De voor Boxtron gebruikte opdrachtregelargumenten"
DESC_BOXTRONCMD="Het Boxtron-commando"
DESC_BROWSER="De web browser voor optioneel te openen URLs"
DESC_CHANGE_PULSE_LATENCY="Aanpassen van PulseAudio latentie toestaan"
DESC_CHECKCOLLECTIONS="Controleren of Steam collection waar het spel binnen valt een overeenkomend tweak bestand hebben"
DESC_CUSTOMCMD="Voer deze aangepaste opdracht uit"
DESC_CUSTOMCMD_ARGS="De opdrachtregelargumenten gebruikt voor het aangepaste opdracht"
DESC_CUSTPROTDLDIR="De downloadmap voor aangepaste Proton archieven"
DESC_CUSTPROTEXTDIR="De uittreksel map voor gedownloade aangepaste Proton archieven"
DESC_DISABLE_AUTOSTAGES="Wanneer aangevinkt maakt XXX niet automatisch Vortex 'stage' mappen aan en moeten deze handmatig worden toegevoegd aan VORTEXSTAGELIST"
DESC_DOWNLOAD_RESHADE="Downloaden van ReShade bron bestanden toestaan"
DESC_DXVKVARS="DXVK variabelen - zie 'XXX'"
DESC_DXVK_HUD="Accepteerd kommagescheiden opties zoals"
DESC_DXVK_LOG_LEVEL="Bestuurd DXVK berichten loggen"    
DESC_FORK_CUSTOMCMD="Fork de aangepaste opdracht in de achtergrond en ga door met het normale spel uitvoeringsbestand te starten"
DESC_GAMEARGS="De eigen/aangepaste opdrachtregelargumenten gebruikt voor het spel"
DESC_GAMESCOPE_ARGS="De opdrachtregelargumenten voor gamescope voor dit spel"
DESC_GLOBALCOLLECTIONDIR="Pad waar globale Steam collection tweak bestanden zijn opgeslagen"
DESC_GLOBALMISCDIR="Pad waar globale misc bestanden zijn opgeslagen"
DESC_GLOBALSBSTWEAKS="Pad waar globale Side-by-Side tweak bestanden zijn opgeslagen"
DESC_GLOBALSTLLANGDIR="Pad waar globale taal bestanden zijn opgeslagen"
DESC_GLOBALTWEAKS="Pad waar globale tweak bestanden zijn opgeslagen"
DESC_INSTALL_RESHADE="Installeer ReShade in de spel map"
DESC_LOGDIR="Het pad waar de XXX logs zijn opgeslagen"
DESC_LOGLEVEL="Het log niveau van de logbestanden - 0=niet, 1=minder, 2=alles"
DESC_LUXTORPEDAARGS="De opdrachtregelargumenten gebruikt voor Luxtorpeda"
DESC_LUXTORPEDACMD="Het Luxtorpeda uitvoeringsbestand"
DESC_USEMANGOHUD="Inschakelen MangoHud voor dit spel"
DESC_MAXASK="Stop met vragen of de settings geopend moeten worden per spel na n afgewezen verzoeken"
DESC_NETMON="De opdracht gebruikt voor netwerk monitoring"
DESC_NETMONDIR="Het pad waar de netwerk monitoring logs zijn opgeslagen"
DESC_NETOPTS="De opdrachtregelargumenten gebruikt voor netwerk monitoring"
DESC_NOTY="De opdracht gebruikt voor de kennisgever"
DESC_ONLY_CUSTOMCMD="Alleen de aangepaste opdracht uitvoeren en het gewone spel uitvoeringsbestand overslaan"
DESC_PROTON_FORCE_LARGE_ADDRESS_AWARE="Dwing Wine af om LARGE_ADDRESS_AWARE flag in te schakelen"
DESC_PROTONVERSIONNAME="Optionele Proton versie naam gebruikt als identificator voor geselecteerde Proton pad"
DESC_PROTON_DEBUG_DIR="Root folder voor de Proton debug scripten"
DESC_PROTON_DUMP_DEBUG_COMMANDS="Schrijf enkele handige debug scripten voor het spel in PROTON_DEBUG_DIR"
DESC_PROTON_LOG="Handige methode om een bruikbare debug log naar te dumpen"
DESC_PROTON_NO_D3D10="d3d10.dll en dxgi.dll uitschakelen voor D3D10 spellen die terug kunnen vallen op D3D9 en zo beter werken"
DESC_PROTON_NO_D3D11="d3d11.dll uitschakelen voor D3D11 spellen die terug kunnen vallen op D3D9 en zo beter werken"
DESC_PROTON_NO_ESYNC="Gebruik geen eventfd gebaseerde in-process synchronisatie primitives"
DESC_PROTON_NO_FSYNC="Gebruik geen futex gebaseerde in-process synchronisatie primitives"
DESC_PROTON_USE_WINED3D="Gebruik OpenGL gebaseerde WineD3D in plaats van Vulkan gebaseerder DXVK voor D3D11, D3D10 en D3D9"
DESC_ENABLE_WINESYNC="Use Winesync instead of esync/fsync. The winesync kernel module and a compatible Proton need to be used."
DESC_REGEDIT="Sta register aanpassingen toe voor dit spel"
DESC_RESHADESRCDIR="De folder waar ReShade componenten zijn opgeslagen en ingeladen"
DESC_RESHADE_DEPTH3D="Gebruik de Depth3D shader met ReShade"
DESC_ROBERTAARGS="de opdrachtregelargumenten te gebruiken voor Roberta"
DESC_ROBERTACMD="Het Roberta uitvoeringsbestand"
DESC_RSVERS="De versie van de Reshade setup om te downloaden"
DESC_RS_32="De bestandsnaam van de 32bit ReShade DLL"
DESC_RS_64="De bestandsnaam van de 64bit Reshade Dll"
DESC_D3D47_32="De bestandsnaam van de 32bit d3dcompiler_47.dll"
DESC_D3D47_64="De bestandsnaam van de 64bit d3dcompiler_47.dll"
DESC_RUNSBSVR="Start dit spel in VR met Side-by-Side stereo3D modus"
DESC_RUN_NYRNA="Nyrna inschakelen voor dit spel"
DESC_RUN_REPLAY="ReplaySorcery inschakelen voor dit spel"
DESC_RUN_WINECFG="winecfg starten voordat het spel start"
DESC_RUN_WINETRICKS="Winetricks GUI starten voordat het spel start"
DESC_SAVESETSIZE="Automatisch huidige menu resolutie instellingen opslaan na afsluiten"
DESC_SBSVRRS="Start dit spel in VR in Side-by-Side Stereo3D Modus gebruikmakend van Depth3D met ReShade"
DESC_SBSZOOM="De inzoom waarde voor het Stereo3D VR afspeler venster"
DESC_STLEDITOR="de tekst bewerker gebruikt voor het handmatig aanpassen van configuratiebestanden"
DESC_STLLANG="De te gebruiken taal voor de GUI en algemene omschrijvingen"
DESC_STL_PULSE_LATENCY_MSEC="PulseAudio latentie aanpassen naar n"
DESC_STRACEDIR="Het pad waar de strace logbestanden zijn opgeslagen"
DESC_STRACEOPTS="De opdrachtregelargumenten voor strace voor dit spel"
DESC_STRACERUN="strace inschakelen voor dit spel"
DESC_TOGGLEWINDOWS="Minimaliseer alle zichtbare vensters bij het opstarten van het spel en herstel ze wanneer het spel eindigd"
DESC_USEBOXTRON="Start het spel met Boxtron/DOSBox"
DESC_USEGAMEMODERUN="GameMode inschakelen voor dit spel"
DESC_USEGAMESCOPE="gamescope inschakelen voor dit spel"
DESC_USELUXTORPEDA="Start het spel met Luxtorpeda"
DESC_USENETMON="netwerk monitoring voor dit spel inschakelen"
DESC_USENOTIFIER="Notifier inschakelen"
DESC_USEPROTON="Start het spel met deze Proton versie"
DESC_USEROBERTA="Start het spel met Roberta/ScummVM"
DESC_USERSTART="Aangepast gebruiker script uitvoeren zodra een spel start"
DESC_USERSTOP="Aangepast gebruiker script uitvoeren zodra een spel stopt"
DESC_USETRAYICON="Gebruik het tray icoon"
DESC_VIRTUALDESKTOP="Start het spel in Wine virtual desktop modus"
DESC_VORTEXDOWNLOADPATH="Het pad waar de Vortex installer is opgeslagen"
DESC_USEVORTEXPRERELEASE="Gebruik/download de meest recente Vortex prerelease"
DESC_VRVIDEOPLAYER="Het Side-by-Side Stereo3D VR afspeler uitvoeringsbestand"
DESC_VRVIDEOPLAYERARGS="de opdrachtregelargumenten voor de Side-by-Side Stereo3D afspeler voor dit spel"
DESC_WAITEDITOR="Timeout in seconden van de initieële aanvrager - 0 om timeout volledig uit te schakelen"
DESC_WINE_FULLSCREEN_INTEGER_SCALING="Wine volledig scherm integer schalen inschakelen voor dit spel"
DESC_WINETRICKSPAKS="Lijst van te stil te instaleren packages met WineTricks"
GUI_ADDCUSTOMBINARY="Selecteer aangepaste Proton binary om toe te voegen"
GUI_ASKOPENSET="Settings openen?"
GUI_AUTOLASTPROTON="Automatisch laatste Proton"
GUI_BOXTRONARGS="Boxtron argumenten"
GUI_BOXTRONCMD="Boxtron opdracht"
GUI_BROWSER="Browser opdracht"
GUI_CHECKCOLLECTIONS="Steam collection tweaks"
GUI_CHANGE_PULSE_LATENCY="PulseAudio latentie aanpassen"
GUI_CUSTOMCMD_ARGS="Aangepaste opdracht argumenten"
GUI_CUSTOMPROTONBINARY="Aangepaste Proton binary"
GUI_CUSTPROTDLDIR="Aangepaste Proton download dir"
GUI_CUSTPROTEXTDIR="Aangepaste Proton extratie dir"
GUI_DISABLE_AUTOSTAGES="autostages uitschakelen"
GUI_DLCUSTPROT="Aangepaste Proton downloaden"
GUI_DLCUSTPROTTEXT2="Aangepaste proton downloaden"
GUI_DLCUSTPROTTEXT="Selecteer of voer een aangepast proton archief in om te downloaden en instaleren"
GUI_DOWNLOAD_RESHADE="ReShade download" 
GUI_DXVK_HUD="DXVK HUD"
GUI_DXVK_LOG_LEVEL="DXVK log level"
GUI_ECHOPLAC="De standaard 'echo' is enkel een tijdelijke aanduiding en wordt genegeerd"
GUI_EDIT="Aanpassen"
GUI_EDITABLECFGS="Aanpasbare configuratiebestanden gevonden"
GUI_EDITORDIALOG="'XXX'\nSelect configuratiebestanden voor handmatige aanpassingen"
GUI_FORK_CUSTOMCMD="Fork aangepaste opdracht"
GUI_GAMEARGS="Game opdracht argumenten (aangepast)"
GUI_USEGAMESCOPE="gamescope"
GUI_GAMESCOPE_ARGS="gamescope argumenten"
GUI_GLOBALCOLLECTIONDIR="Globaal Steam collection pad"
GUI_GLOBALMISCDIR="Globaal misc pad"
GUI_GLOBALSBSTWEAKS="Globaal SBS tweak bestandspad"
GUI_GLOBALSTLLANGDIR="Globaal talen bestandspad"
GUI_GLOBALTWEAKS="Globaal tweak bestandspad"
GUI_INSTALL_RESHADE="ReShade instaleren"
GUI_LOGDIR="Logbestand pad"
GUI_LOGLEVEL="Log level"
GUI_LUXTORPEDAARGS="Luxtorpeda argumenten"
GUI_LUXTORPEDACMD="Luxtorpeda operatie"
GUI_USEMANGOHUD="MangoHud"
GUI_MAXASK="Max ask"
GUI_NEEDNEWPROTON2="Kies Proton versie!"
GUI_NEEDNEWPROTON="geen initieële Proton versie gevonden, selecteer er aub één"
GUI_NETMON="Netwerk monitor operatie"
GUI_NETMONDIR="Netwerk monitor log pad"
GUI_NETOPTS="Netwerk monitor argumenten"
GUI_NOTY="Notifier operatie"
GUI_ONLY_CUSTOMCMD="Alleen aangepaste operaties"
GUI_PROTONFILES="uitvoerbare Proton bestanden"
GUI_PROTON_FORCE_LARGE_ADDRESS_AWARE="Proton forceer groot address bewust"
GUI_PROTONVERSIONNAME="Proton versie naam"
GUI_PROTON_DEBUG_DIR="Proton debug dir"
GUI_PROTON_DUMP_DEBUG_COMMANDS="Proton dump debug operaties"
GUI_PROTON_LOG="Proton log"
GUI_PROTON_NO_D3D10="Proton no D3D10"
GUI_PROTON_NO_D3D11="Proton no D3D11"
GUI_PROTON_NO_ESYNC="Proton no ESYNC"
GUI_PROTON_NO_FSYNC="Proton no FSYNC"
GUI_PROTON_USE_WINED3D="Proton gebruik WineD3D"
GUI_STL_PULSE_LATENCY_MSEC="PulseAudio latentie"
GUI_REGEDIT="Regedit"
GUI_RUN_REPLAY="ReplaySorcery"
GUI_RESHADESRCDIR="ReShade folder"
GUI_RESHADE_DEPTH3D="Depth3D ReShade"
GUI_ROBERTAARGS="Roberta argumenten"
GUI_ROBERTACMD="Roberta operatie"
GUI_RSVERS="ReShade Versie"
GUI_RS_32="32bit ReShade DLL"
GUI_RS_64="64bit ReShade DLL"
GUI_D3D47_32="32bit d3dcompiler_47 DLL"
GUI_D3D47_64="64bit d3dcompiler_47 DLL"
GUI_RUNSBSVR="Stereo3D VR"
GUI_SAVESETSIZE="instellingen grootte automatisch opslaan"
GUI_SBSVRRS="Stereo3D VR ReShade"
GUI_SBSZOOM="VR player zoom Level"
GUI_SEBINFOUND="Script Extender binary gevonden in"
GUI_SELECTCUSTOMEXE="Select aangepast uitvoeringsbestand"
GUI_SELECTEXE="Select uitvoeringsbestand"
GUI_SELECTVORTEXDIR="Selecteer een folder om te gebruiken als Vortex Stage folder"
GUI_SET="Instellingen"
GUI_SETHEAD1="Instellingen voor spel 'XXX'"
GUI_SETHEAD2="Standaard spel instellingen template"
GUI_SETHEAD3="Globale instellingen"
GUI_STLEDITOR="Editor operatie"
GUI_STLLANG="Taal"
GUI_STRACEDIR="Strace log pad"
GUI_STRACEOPTS="Strace argumenten"
GUI_STRACERUN="Strace"
GUI_CUSTOMCMD="Aangepaste operatie"
GUI_TOGGLEWINDOWS="Toggle windows"
GUI_USEGAMEMODERUN="GameMode"
GUI_USENETMON="Netwerk monitoring inschakelen"
GUI_USENOTIFIER="Notifier inschakelen"
GUI_USEPROTON="Proton versie"
GUI_USERSTART="Gebruiker start operatie"
GUI_USERSTOP="Gebruiker stop operatie"
GUI_USETRAYICON="Gebruik tray icoon"
GUI_USEBOXTRON="Boxtron"
GUI_USELUXTORPEDA="Luxtorpeda"
GUI_RUN_NYRNA="Nyrna"
GUI_USEROBERTA="Roberta"
GUI_RUN_WINECFG="winecfg"
GUI_RUN_WINETRICKS="Winetricks"
GUI_WINETRICKSPAKS="Winetricks packages"
GUI_VIRTUALDESKTOP="Virtual desktop"
GUI_VORTEXDOWNLOADPATH="Vortex setup download folder"
GUI_USEVORTEXPRERELEASE="Vortex pre-release"
GUI_USEVORTEXPROTON="Vortex Proton"
GUI_VRVIDEOPLAYER="Side-by-Side Stereo3D VR player operatie"
GUI_VRVIDEOPLAYERARGS="VR player argumenten"
GUI_WAITEDITOR="Requester timeout"
GUI_WINE_FULLSCREEN_INTEGER_SCALING="Wine integer schaling"
NOTY_BOXTRON="Start spel 'XXX (YYY)' met Boxtron"
NOTY_CANCELREQ1="Aangvrager geanuleerd XXX keer voor spel 'YYY (ZZZ)'. Het wordt vanaf nu overgeslagen"
NOTY_CANCELREQ2="Aangvrager geanuleerd XXX keer voor spel 'ZZZ (QQQ)'. Het wordt overgeslagen na YYY meer pogingen"
NOTY_DLCUSTOMPROTON2="Downloaden afgerond 'XXX'"
NOTY_DLCUSTOMPROTON3="Uitpakken 'XXX'"
NOTY_DLCUSTOMPROTON="Downloaden 'XXX'"
NOTY_LUXTORPEDA1="Luxtorpeda download de native spel data voor 'XXX (YYY)'"
NOTY_LUXTORPEDA2="Start spel 'XXX (YYY) met Luxtorpeda'"
NOTY_ROBERTA="Start spel 'XXX (YYY)' met Roberta"
NOTY_SETNEWPROTVARS="Gebruik 'XXX' omdat Proton overschrijven niet ingeschakeld is"
NOTY_STARTNAT="Start native spel 'XXX (YYY)'"
NOTY_STARTNATGAMO="Start native spel 'XXX (YYY)' met GameMode"
NOTY_STARTNATGAMSCO="Start native spel 'XXX (YYY)' met gamescope"
NOTY_STARTPROT="Start spel 'YYY (ZZZ)' en maak gebruik van XXX"
NOTY_STARTPROTGAMO="Start spel 'YYY (ZZZ)' met GameMode en maak gebruik van XXX"
NOTY_STARTPROTGAMSCO="Start spel 'YYY (ZZZ)' met gamescope en maak gebruik van XXX"
NOTY_STLSTOP="'XXX (YYY)' is gestopt. Afsluiten ZZZ"
NOTY_WMP2="Uitpakken 'XXX' naar 'YYY'"
TRAY_KILLSWITCH="Kill Windows spel"
TRAY_PICKWINDOW="Kies venster naam"
TRAY_TOOLTIP="RMB=Menu, LBM/MMB=Afsluiten"
TRAY_PAUSE="Pauze/doorgaan actief venster in 5 seconden"
# SINCE "v2.4.0"
GUI_USESLR="Gebruik Steam Linux Runtime"
DESC_USESLR="Gebruik Steam Linux Runtime indien beschikbaar"
# SINCE "v2.4.1"
# SINCE "v2.4.2"
GUI_USEWINDECO="Gebruik venster decoratie"
DESC_USEWINDECO="gebruik venster decoratie voor alle vensters"
# SINCE "v2.6.0"
GUI_USEGAMEPICS="Toon spel afbeeldingen"
DESC_USEGAMEPICS="Toon spel afbeeldingen"
DF_COMMENT="Speel dit spel op Steam"
GUI_DLGAMEDATA="Download spel data"
DESC_DLGAMEDATA="Download spel afbeeldingen en spel namen indien ontbrekend"
GUI_CHOOSECAT="Selecteer een Steam collection om als menu te openen"
GUI_CHOOSECATS="Selecteer Steam collection"
GUI_MINVRWINH="Stereo3D VR minimale spel venster hoogte"
DESC_MINVRWINH="De minimale spel venster hoogte die dit spel nodig heeft om geaccepteerd te worden voor Stereo3D VR (f.e. voor autoskip launchers)"
GUI_WAITFORTHISPID="Stereo3D VR wacht exe"
DESC_WAITFORTHISPID="Stereo3D VR - wacht voor deze alternatieve exe om de PID te bepalen"
NOTY_PROGRAMMISSING="WAARSCHUWING - 'XXX' uitschakelen omdat programma 'YYY' niet gevonden is"
# SINCE "v2.7.0"
GUI_DLSHADER="Shader download"
DESC_DLSHADER="Toestaan van pulling en updating shaders indien nodig"
GUI_SHADERDIALOG="Checked shader repos will be installed into the 'XXX' gamedir and unchecked will be removed from it"
DESC_USERESHADE="Start spel met ReShade ingeschakeld"
DESC_ENABLE_VKBASALT="Start spel met vkBasalt ingeschakeld"
GUI_USERESHADE="ReShade inschakelen"
GUI_ENABLE_VKBASALT="vkBasalt inschakelen"
GUI_ALTEXEPATH="Alternatieve spel exe path"
DESC_ALTEXEPATH="Alternatieve spel exe path (f.e. for ReShade instalatie en de game launcher is in een extra folder)"
GUI_CHOOSESHADERS="Shader menu"
DESC_CHOOSESHADERS="Open menu tijdens spel opstarten om shaders toe te voegen en te verwijderen voor het spel"
NOTY_WANTPROTON2="Kleine Proton versie mismatch - gebruikt 'XXX' in plaats van verzochtte 'YYY'"
# SINCE "v2.8.0"
NOTY_NEWPROTON="Een niewe versie 'XXX' van de momenteel gebruikte Proton build 'YYY' is beschikbaar"
NOTY_DLCUSTOMPROTON4="Bestand 'XXX' reeds gedownload - niets om te doen"
GUI_DLCUSTPROTASK="'XXX' downloaden?"
GUI_SKIPINTDEPCHECK="Internal dependency check overslaan"
DESC_SKIPINTDEPCHECK="Dependency check overslaan voor intern gebruikte programma's"
GUI_DLWINETRICKS="Winetricks download"
DESC_DLWINETRICKS="Download Winetricks in plaats van gebruik te maken van een systeem brede installatie"
TRAY_SHADER="Shader menu"
TRAY_VR="Open uitgevoerd spel in VR"
GUI_RESHADEUPDATE="ReShade update"
DESC_RESHADEUPDATE="Update zowel ReShade download archive als dlls in gamedir automatisch"
# SINCE "v3.1.335"
GUI_FAVORITESSEL="Kies inzendingen voor het favorieten menu"
GUI_BLOCKSEL="Kies categorieën om te verbergen in de menu's"
GUI_DESC="Omschrijving"
GUI_VAR="Variabele"
GUI_ADD="Toevoegen"
GUI_PROTON_LOG_DIR="Proton log dir"
DESC_PROTON_LOG_DIR="De folder waar de Proton logs zijn opgeslagen"
GUI_FAVORITESMENU="Favorieten menu voor spel 'XXX'"
BUT_FAV="Favorieten"
GUI_STARTMENU="Start menu"
DESC_STARTMENU="het gebruikte start menu"
GUI_ASKOPENFAV="Open favorieten?"
GUI_STLWINEDEBUG="WINEDEBUG instellingen"
DESC_STLWINEDEBUG="De WINEDEBUG instellingen voor directe Wine calls voor dit game"
GUI_USECUSTOMCMD="Gebruik aangepaste opdracht"
DESC_USECUSTOMCMD="Gebruik aangepaste opdracht"
BUT_GM="SPEL MENU"
BUT_DGM="STANDAARD"
BUT_GLM="GLOBAAL"
BUT_BACK="TERUG"
GUI_ASKOPENED="Editor openen?"
GUI_ASKOPENGAM="Open spel instellingen?"
GUI_SORTCAT="Sorteer categorieën"
NOTY_DLSHADERS="Download/update shader 'XXX'"
BUT_GUISET_CATMENU="CATEGORIE SELECTIE"
BUT_GUISET_CATMENUSHORT="CATEGORIE"
GUI_CAT="Kies categorie"
GUI_CATSEL="Kies XXX catgorie om geopend te worden in een apart menu"
GUI_CATMENU="Categorie 'YYY' menu voor spel 'XXX'"
NOTY_WTINST="Instaleren 'XXX' met Winetricks 'YYY' en 'ZZZ'"
NOTY_CLOSETRAY="Sluiten tray icon 'XXX'"
NOTY_WANTPROTON3="Opgevraagde Proton 'XXX' niet gevonden - proberen een vergelijkbare versie te vinden"
NOTY_NOTFOUND="WAARSCHUWING - 'XXX' niet gevonden!"
NOTY_NOTFOUND2="WAARSCHUWING - YAD Versie 'XXX' gevonden, maar minstens 'YYY' is vereist"
GUI_WARN="Waarschuwing"
GUI_OPTS="Opties"
GUI_OPTSGUI="GUI opties"
GUI_OPTSMISC="Misc opties"
GUI_OPTSPROTON="Proton opties"
GUI_OPTSSHADER="Shader opties"
GUI_OPTSTOOLS="Tools opties"
GUI_OPTSVR="VR opties"
GUI_OPTSVORTEX="Vortex opties"
GUI_OPTSWINE="Wine opties"
GUI_OPTSHMM="HedgeModManager opties"
GUI_HEADLINEFONT="Kopgrootte"
DESC_HEADLINEFONT="De lettergrootte gebruikt in de koppen"
NOTY_MISSDIR="Folder 'XXX' bestaat niet en kon niet worden aangemaakt"
GUI_OPTSURLS="URL opties"
GUI_PROJECTPAGE="Project pagina"
DESC_PROJECTPAGE="DE project pagina van 'XXX'"
GUI_CP_PROTONTKG="Proton-tkg URL"
DESC_CP_PROTONTKG="De project pagina van Proton-tkg"
GUI_CP_PROTONGE="Proton-GE URL"
DESC_CP_PROTONGE="De project pagina van Proton-GE"
GUI_DL_D3D47_64="64bit d3dcompiler_47 URL"
DESC_DL_D3D47_64="Download URL (Lutris) voor een 64bit d3dcompiler_47 DLL"
GUI_DL_D3D47_32="32bit d3dcompiler_47 URL"
DESC_DL_D3D47_32="Download URL (dgVoodoo 2) voor een 32bit d3dcompiler_47 DLL"
GUI_RESHADEDLURL="ReShade URL"
DESC_RESHADEDLURL="De project pagina van ReShade"
GUI_VORTEXRELURL="Vortex URL"
DESC_VORTEXRELURL="De project pagina van Vortex Mod Manager"
GUI_DXVKURL="DXVK URL"
DESC_DXVKURL="De project pagina van DXVK"
GUI_XLIVEURL="xlive vervangings URL"
DESC_XLIVEURL="De project pagina van Ultimate-ASI-Loader gebruikt als xlive replacement"
GUI_STASSURL="Steam apps URL"
DESC_STASSURL="De URL gebruikt om Steam afbeeldingen te downloaden"
GUI_WINETRICKSURL="Winetricks URL"
DESC_WINETRICKSURL="De project pagina van Winetricks"
GUI_RUN_CHEATENGINE="Cheat Engine"
DESC_RUN_CHEATENGINE="Inschakelen Cheat Engine voor dit spel"
GUI_CHEATENGINEVERSION="Cheat Engine versie"
DESC_CHEATENGINEVERSION="De versie van Cheat Engine om te gebruiken/downloaden"
NOTY_INSTCE="Stil instaleren Cheat Engine 'XXX'"
NOTY_DLCE="Downloaden Cheat Engine 'XXX'"
# SINCE "v3.1.336"
GUI_ARCHALTEXE="Architecture exe"
DESC_ARCHALTEXE="Check de architecture van deze exe inplaats van de standaard"
GUI_WINEDLDIR="Wine download dir"
DESC_WINEDLDIR="De download folder voor Wine archives"
GUI_WINEEXTDIR="Wine uitpakken dir"
DESC_WINEEXTDIR="De uitpakfolder voor gedownloade Wine archives"
GUI_WINE_LOG_DIR="Wine log dir"
DESC_WINE_LOG_DIR="De folder voor het opslaan van Wine logs"
GUI_USEWINE="Gebruik Wine"
DESC_USEWINE="Gebruik Wine inplaats van Proton"
GUI_WINE_LUTRIS="Wine Lutris URL"
DESC_WINE_LUTRIS="De URL voor Lutris Wine packages"
GUI_DLWINE="Download Wine"
GUI_DLWINETEXT2="Download Wine"
GUI_DLWINETEXT="Selecteer of voer wine archive in om te downloaden en instaleren"
GUI_WINEDEFLUTRIS="Wine Lutris standaard"
DESC_WINEDEFLUTRIS="Gebruik huidige standaard Lutris Wine versie als standaard Wine"
GUI_WINEDEFLUTRISA="Wine Lutris altijd standaard"
DESC_WINEDEFLUTRISA="Altijd de huidige standaard Lutris Wine versie gebruiken"
GUI_WINEVERSION="Wine versie"
DESC_WINEVERSION="De Wine Versie om voor dit spel te gebruiken"
GUI_WINEDEFAULT="Wine default"
DESC_WINEDEFAULT="The default Wine version to be used when none is selected"
GUI_SELWINE="Wine not yet configured - either download a Wine version or choose one already available"
GUI_SELIWINE="Choose one of the available Wine versions to use"
BUT_DLDWINE="DOWNLOAD WINE"
BUT_SELWINE="USE READY WINE"
GUI_USEWICO="Use wineconsole"
DESC_USEWICO="Use wineconsole when the exe is a console program"
GUI_RESETLOG="Reset log"
DESC_RESETLOG="Reset game log on every new launch"
BUT_VORTEX="START VORTEX"
DESC_WAITVORTEX="Timeout in seconds of the Vortex requester - 0 to disable it completely"
GUI_WAITVORTEX="Vortex requester timeout"
GUI_ASKVORTEX="Open Vortex?"
GUI_BACKUPSTEAMUSER="Backup steamuser"
DESC_BACKUPSTEAMUSER="Backup non-empty steamuser directories from the game pfx"
NOTY_STARTBACKUP="Starting backup of steamuser files for game 'XXX (YYY)'"
NOTY_STOPBACKUP="Finished backup of steamuser files for game 'XXX (YYY)'"
GUI_EDITABLEGAMECFGS="Editable possible game config files found"
BUT_HIDE="HIDE"
NOTY_PICKWINS="Picked and saved window 'XXX' for game 'YYY (ZZZ)'"
NOTY_PICKWINN="Picked window 'XXX' for unknown game"
GUI_SGW="Windowname"
GUI_SGE="Exename"
GUI_CHEATENGINEURL="Cheat Engine URL"
DESC_CHEATENGINEURL="The project page of Cheat Engine"
GUI_X64DBGURL="x64dbg URL"
DESC_X64DBGURL="The project page of x64dbg"
GUI_RUN_X64DBG="Debug with x64dbg"
DESC_RUN_X64DBG="Start this game with the x64dbg debugger"
GUI_DLTO="Downloading 'XXX' to 'YYY'"
BUT_OD="OPEN DIR"
BUT_DEL="DELETE"
GUI_DELSEL="Delete the selected files for sure?"
GUI_DXVK_LOG_PATH="DXVK log path"
DESC_DXVK_LOG_PATH="The DXVK log path - 'none' for stdout"
GUI_USEWINEDEBUGPROTON="Use 'winedebug settings' for Proton"
DESC_USEWINEDEBUGPROTON="Use the 'winedebug settings' also for Proton"
GUI_CLEANPROTONTEMP="Clean Proton Temp"
DESC_CLEANPROTONTEMP="Cleanup Proton Temp directory 'drive_c/users/steamuser/Temp' on exit"
GUI_STEAMAPPIDFILE="SteamAppID file"
DESC_STEAMAPPIDFILE="Create steam_appid.txt file in gamedir if enabled or delete it if disabled"
GUI_NOSTGAPPNAME="App Name"
DESC_NOSTGAPPNAME="The app name of the game - Optional"
GUI_NOSTGEXEPATH="Executable Path"
DESC_NOSTGEXEPATH="The absolute path to the game executable - Required"
GUI_NOSTGSTDIR="Start Directory"
DESC_NOSTGSTDIR="The working directory to start the game from - Optional"
GUI_NOSTGICONPATH="Icon Path"
DESC_NOSTGICONPATH="The absolute path to the game icon - Optional"
GUI_NOSTGLAOP="Launch Options"
DESC_NOSTGLAOP="The Steam launch options for the game - Optional"
GUI_NOSTGHIDE="Hide Game"
DESC_NOSTGHIDE="Hide the game from your Steam library - Optional"
GUI_NOSTGADC="Allow desktop config"
DESC_NOSTGADC="Allow desktop config - Optional"
GUI_NOSTGAO="Allow overlay"
DESC_NOSTGAO="Allow Steam Overlay in-game - Optional"
GUI_NOSTGVR="OpenVR"
DESC_NOSTGVR="Set this as a VR title - Optional"
GUI_NOSTTAGS="Collections"
DESC_NOSTTAGS="Comma-separated Steam Collections for the game, invalid ones will be autoremoved"
DESC_NOST="Non-Steam"
GUI_ADDNSG="Add Non-Steam Game"
GUI_NOSTEAMSTLDEF="$PROGCMD presets for non-Steam games"
DESC_NOSTEAMSTLDEF="Set '$PROGCMD icon for non-Steam games by default"
GUI_STEAMCATSEL="Select Steam Collections"
BUT_SEL="SELECT"
BUT_CREATE="CREATE"
BUT_TAGS="COLLECTIONS"
GUI_WARNNSG1="Steam needs to be restarted to make a newly added game available"
GUI_WARNNSG2="When Collections are selected for the new game, the command 'XXX'\nmust be run and confirmed afterwards in the Steam client to active them"
TRAY_SRC="Steam Reset Collections"
GUI_VINFO="Installed games with Vortex support"
GUI_VINFO1="To disable Vortex for a game in the Vortex Steam collection.\nit needs to be removed from the collection directly within the Steam client"
GUI_Y="Yes"
GUI_N="No"
GUI_VOSY="Symlinks in the Vortex WINEPREFIX"
NOTY_STARTNATGAMOSC="Starting native game 'XXX (YYY)' with GameMode and gamescope"
NOTY_STARTPROTGAMOSC="Starting game 'YYY (ZZZ)' with GameMode and gamescope using XXX"
GUI_SGDBAPIKEY="SteamGridDB API key"
DESC_SGDBAPIKEY="Your personal SteamGridDB API key used for downloading custom Steam grids"
GUI_STEAMGRIDDBAPI="SteamGridDB API URL"
DESC_STEAMGRIDDBAPI="SteamGridDB API URL"
GUI_OPTSGRID="SteamGridDB options"
GUI_SGDBSTYLES="Styles"
DESC_SGDBSTYLES="Style filter options"
GUI_SGDBDIMS="Dimensions"
DESC_SGDBDIMS="Dimension filter options"
GUI_SGDBTYPES="Types"
DESC_SGDBTYPES="Type filter options"
GUI_SGDBNSFW="NSFW"
DESC_SGDBNSFW="NSFW options"
GUI_SGDBHUMOR="Humor"
DESC_SGDBHUMOR="Humor options"
GUI_SGDBDLTOSTEAM="Download grid to Steam"
DESC_SGDBDLTOSTEAM="Download grid directly into Steam grid directory"
GUI_SGDBHASFILE="Existing grid file"
DESC_SGDBHASFILE="How to handle an already existing grid file"
GUI_SGDBAUTODL="Auto download grid"
DESC_SGDBAUTODL="Automatic grid download behavior"
GUI_CHEATENGINEMD5SUM="Cheat Engine md5sum"
DESC_CHEATENGINEMD5SUM="The Cheat Engine md5sum"
NOTY_CHEATENGINEMD5SUM="Cheat Engine installer md5sum is wrong: is 'XXX' and should be 'YYY'- skipping!"
GUI_STORECOMPDATTITLE="Symlink compatdata"
DESC_STORECOMPDATTITLE="Create a GameTitle symlink in 'STLCOMPDAT' for finding a WINEPREFIX easier"
GUI_AUTOCONTY="Auto Conty"
DESC_AUTOCONTY="Automatically use Conty if the game exe is 32bit"
GUI_USECONTY="Force Conty"
DESC_USECONTY="Explicitely use Conty for the game"
GUI_CONTYRELURL="Conty URL"
DESC_CONTYRELURL="The project page of Conty"
GUI_CUSTCONTY="Custom Conty executable"
DESC_CUSTCONTY="Custom Conty executable"
GUI_ASKCONTY="Use which Conty source?"
BUT_DLCONTY="DOWNLOAD CONTY"
BUT_SELCONTY="SELECT LOCAL CONTY"
SKIPCONTY="SKIP CONTY"
NOTY_DLCONTY="Downloading 'XXX' - will need some time - big file"
GUI_UPDATECONTY="Update Conty"
DESC_UPDATECONTY="Update downloaded Conty automatically"
NOTY_UPDATECONTY="New Conty version 'XXX' available (local version is 'YYY') - updating"
GUI_LOGPLAYTIME="Log playtime"
DESC_LOGPLAYTIME="Log the time played per game"
GUI_ASKCRASHGUESS="exited after only 'XXX' seconds.\nRetry with different settings?"
BUT_RETRYCG="RETRY DIFFERENT SETTINGS"
BUT_SKIPCG="DON'T ASK AGAIN"
BUT_NO="NO"
GUI_CRASHGUESS="Crash guess seconds"
DESC_CRASHGUESS="Open requester after the game exited in less than X seconds"
GUI_ONLYWICO="Only wineconsole"
DESC_ONLYWICO="Open only a wineconsole in the game directory instead of the game"
TRAY_UWT="Update window template"
NOTY_TEMPLUP="Template for window 'XXX' updated"
NOTY_FRSTATE="Steam first run running 'XXX'"
NOTY_FRDONE="Steam first run finished for 'XXX'"
NOTY_FRSTART="Starting 'XXX' Steam first run"
GUI_ADDEVALSC="Add package to evaluatorscript"
DESC_GLOBALEVALDIR="Path where global evaluatorscripts are stored"
GUI_GLOBALEVALDIR="Global evaluatorscripts path"
BUT_SAEVALSC="SAVE AS ADDON"
BUT_SCEVALSC="SAVE AS CUSTOM"
BUT_ONLYINSTALL="INSTALL WITHOUT SAVING"
GUI_HELPURL="Open help URL"
DESC_HELPURL="Opens the URL for this game in the browser"
GUI_FOUNDEVALSC="Found evaluatorscripts: 'XXX'"
GUI_TEVALSCSEL="Pre-selection based on 'XXX'"
GUI_GAMESCREENRES="Game screen resolution"
DESC_GAMESCREENRES="Change the screen resolution to this value before the game starts"
GUI_MO2DLURL="Mod Organizer 2 URL"
DESC_MO2DLURL="The project page of Mod Organizer 2"
GUI_HMMDLURL="HedgeModManager URL"
DESC_HMMDLURL="The project page of HedgeModManager"
NOTY_NOAIDNOPREV="No current or previous game directory found"
GUI_GLOBALSTLGUIDIR="Global resolution template directory"
DESC_GLOBALSTLGUIDIR="Path where global resolution templates are stored"
GUI_CHOOSEWTCATPFX="Choose Winetricks category to install packages from"
GUI_WTCATPFX="Winetricks category"
GUI_WTPACK="Package"
GUI_WTDESC="Description"
GUI_WTPACKDIALOG="Checked packages will be used for the 'XXX' wineprefix"
GUI_CURSELWTPACKS="Currently selected packages:"
BUT_SELECT="SELECT"
BUT_DONE="DONE"
GUI_DXH="DXVK HUD option"
GUI_DXHDIALOG="Select DXVK HUD options"
GUI_HIDE="Hide"
FBUT_GUISET_DCP="Download custom Proton"
FBUT_GUISET_DW="Download custom Wine"
FBUT_GUISET_DXHSEL="DXVK HUD options"
FBUT_GUISET_UPSHADER="Game Shaders"
FBUT_GUISET_ADDNSGA="Add Non-Steam Game"
FBUT_GUISET_RECREATEPFX="Re-create Wineprefix"
FBUT_GUISET_CREATEEVALSC="Steam first run setup"
FBUT_GUISET_WTSEL="Winetricks"
FBUT_GUISET_FAVSEL="Set favorites"
FBUT_GUISET_BLOCKCAT="Hide category"
FBUT_GUISET_SORTCAT="Category sort order"
FBUT_GUISET_OPURL="Help URL"
FBUT_GUISET_WDC="Wine debug channels"
FBUT_GUISET_OTR="One time run"
FBUT_GUISET_GASCO="gamescope"
FBUT_GUISET_VORTEX="Vortex"
GUI_LASTPLAYED="last played on:"
GUI_RECRECODA="Create new 'XXX' and move existing to 'YYY'?\n(An existing backup will be replaced)"
BUT_INSTALL="INSTALL"
GUI_WTAI="(already installed)"
NOTY_WTFIN="Winetricks package installation finished"
GUI_TOGSTEAMWEBHELPER="Toggle steamwebhelper"
DESC_TOGSTEAMWEBHELPER="Pause steamwebhelper on game launch and continue on game stop"
BUT_OPURL="OPEN URL"
GUI_ASKOPURL="Open help URL for 'XXX' in browser?"
GUI_MINUS="-"
GUI_PLUS="+"
GUI_WDCH="Wine debug channels"
GUI_WDCDIALOG="Select Wine debug channels for 'XXX'\n(if both '$GUI_MINUS' and '$GUI_PLUS' are enabled, '$GUI_MINUS' wins)"
BUT_RUN="RUN"
GUI_ONETIMERUN="Options to start a custom command"
GUI_OTPROTON="One time Proton version"
DESC_OTPROTON="Proton version used for the command, default is the game default"
GUI_OTEXE="One time command"
DESC_OTEXE="The command which is supposed to be started"
GUI_OTARGS="Arguments"
DESC_OTARGS="Command line arguments for above command"
GUI_OTSAVE="Save"
DESC_OTSAVE="Save selection for later use"
GUI_GASCOSET="Gamescope settings for 'XXX'"
GUI_GSSHWRES="Game show resolution"
DESC_GSSHWRES="set the resolution used by gamescope. Resizing the gamescope window will update these settings. Defaults to 1280x720."
GUI_GSINTRES="Game internal resolution"
DESC_GSINTRES="set the resolution used by the game. Defaults to the values specified in 'GSSHWRES'"
GUI_GSFLR="Frame limit"
DESC_GSFLR="set a framerate limit for the game. Specified in frames per second."
GUI_GSFSRS="Upscaler Sharpness"
DESC_GSFSRS="sharpening value for FidelityFX SuperResolution 1.0 (FSR) and NVIDIA Image Scaling v1.0.3 (NIS). 0 is max sharpening, 20 is min sharpening."
GUI_GSFLU="Frame limit unfocused"
DESC_GSFLU="set a framerate limit for the game when unfocused. Specified in frames per second."
GUI_GSIS="Integer scaling"
DESC_GSIS="use integer scaling"
GUI_GSNN="Nearest Neighbour"
DESC_GSNN="use nearest neighbour filtering"
GUI_GSFS="Fullscreen"
DESC_GSFS="create a fullscreen window"
GUI_GSBW="Borderless window"
DESC_GSBW="create a borderless window"
GUI_GSFSR="AMD FidelityFX SuperResolution 1.0"
DESC_GSFSR="enable AMD FidelityFX SuperResolution 1.0 (FSR). NOTE: May conflict with NVIDIA Image Scaling (NIS) option"
GUI_GSNIS="NVIDIA Image Scaling v1.0.3"
DESC_GSNIS="enable NVIDIA Image Scaling v1.0.3 (compatible with AMD/Intel/NVIDIA GPUs). NOTE: May conflict with AMD FidelityFX SuperResolution (FSR) option"
GUI_GSSE="Steam integration"
DESC_GSSE="enable Steam integration. Works around a Gamescope+Proton 7 bug that breaks mouse/controller input with Steam games. NOTE: MAY BREAK NON-STEAM GAMES"
GUI_USEPDBRATING="ProtonDB rating"
DESC_USEPDBRATING="Download and show latest ProtonDB rating for the game"
GUI_PDBRATINGCACHE="ProtonDB rating cache"
DESC_PDBRATINGCACHE="Use downloaded cache for ProtonDB rating if not older than X days"
GUI_WTPROTON="Winetricks Proton"
DESC_WTPROTON="Proton version ONLY used when directly choosing 'XXX'"
GUI_WTPROTONSAVE="Save Winetricks Proton"
DESC_WTPROTONSAVE="Save Winetricks Proton for later use ONLY for the 'XXX' button"
BUT_MAINMENU="MAIN MENU"
DESC_USEVORTEX="Enable Vortex Mode"
DESC_VORTEXCOMPDATA="The compatdata directory for the Vortex installation"
DESC_USEVORTEXPROTON="The Proton version used for Vortex"
GUI_USEVORTEX="Vortex"
GUI_VORTEXCOMPDATA="Vortex compatdata"
FBUT_GUISET_VTXINST="Install"
FBUT_GUISET_VTXSTART="Start"
FBUT_GUISET_VTXSTAGE="Stages"
FBUT_GUISET_VTXGAMES="Games"
FBUT_GUISET_VTXSYMS="Symlinks"
FBUT_GUISET_VTXDL="Download"
GUI_VTXINST="Vortex install menu"
NOTY_DLCUSTOMPROTON5="Testing if 'XXX' contains a Proton file before extracting"
NOTY_DLCUSTOMPROTON6="Archive 'XXX' does not contain a Proton file - not extracting"
GUI_CW_KRON4EK="Wine Kron4ek URL"
DESC_CW_KRON4EK="The project page of Kron4ek Wine"
GUI_PATHS="Paths"
GUI_SAPTEXT="Standalone Proton"
GUI_SAPGAME="Game title"
DESC_SAPGAME="The game title used to start the game"
GUI_SAPPROTON="Proton version"
DESC_SAPPROTON="The Proton version used to start the game exe"
GUI_SAP_COMPAT_DATA_PATH="Proton compatdata"
DESC_SAP_COMPAT_DATA_PATH="The compatdata wineprefix used for the game"
GUI_SAPEXE="Game exe"
DESC_SAPEXE="The game exe to be started"
GUI_SAPARGS="Game command line parameter"
DESC_SAPARGS="Optional game command line parameter"
GUI_SAPRUN="Run game"
DESC_SAPRUN="Run the game or just save its config"
BUT_LOAD="LOAD"
DESC_YAD="yad command"
NOTY_GLOBALTWEAK="Loading global tweak 'XXX'"
NOTY_REDICOMP="Using compatdata redirected to 'XXX'"
GUI_REDIRCOMPDATA="Redirect compatdata"
DESC_REDIRCOMPDATA="Use compatdata depending on the Proton version - 'single-proton' for using compatdata per game and Proton version - 'global-proton' for using the same Proton version based compatdata globally for all games"
FBUT_GUISET_WIKI="Wiki"
GUI_USE="use"
GUI_URL="URL"
GUI_NAME="name"
GUI_AUTH="author"
GUI_DESC="description"
GUI_SHADREPDIALOG="Available shader repositories"
FBUT_GUISET_SHADERREPOS="Shader repos"
GUI_STLWINEDLLOVERRIDES="Wine DLL overrides"
DESC_STLWINEDLLOVERRIDES="Wine DLL overrides used for this game"
GUI_USECUSTOMFALLBACKPIC="Use custom fallback picture"
DESC_USECUSTOMFALLBACKPIC="Use custom fallback picture instead of the built-in one, if no game picture was found"	
GUI_GITHUBUSER="Github user"
DESC_GITHUBUSER="If provided and USECUSTOMFALLBACKPIC is enabled the avatar of the user is used as fallback picture"
GUI_CREATEDESKTOPICON="Create desktop icon"
DESC_CREATEDESKTOPICON="0 to disable, 1 to create desktop icon, 2 to create desktop application icon, 3 to create both"
NOTY_STARTRESTORE="Restoring steamuser data from 'XXX' for 'YYY'"
NOTY_STOPRESTORE="Finished restoring steamuser data to 'XXX'"
GUI_RESTORESTEAMUSER="Restore steamuser mode"
DESC_RESTORESTEAMUSER="When is the steamuser data supposed to be restored from an existing backup"
GUI_AR="Restore steamuser data from 'XXX' to 'YYY'?"
GUI_AR_ALWAYSASK="(Asking because asking always is configured)"
GUI_AR_ASKNODSTTS="(Asking because destination doesn't have a backup timestamp)"
GUI_AR_ASKUNSURE="(Asking because asking if unsure is configured)"
GUI_REDIRSTEAMUSER="steamuser redirect mode"
DESC_REDIRSTEAMUSER="Mode how to handle the steamuser directory on compatdata redirect"
GUI_USESUSYM="steamuser symlink"
DESC_USESUSYM="symlink the steamuser directory"
GUI_USEGLOBSUSYM="steamuser global symlink"
DESC_USEGLOBSUSYM="symlink the steamuser directory globally to one directory"
GUI_SSU="Steamuser"
GUI_INJECT_CUSTOMCMD="Inject custom command"
DESC_INJECT_CUSTOMCMD="Inject the custom command by starting it after the game executable is running - overrides 'ONLY_CUSTOMCMD' and 'FORK_CUSTOMCMD'"
GUI_INJECTWAIT="Inject wait"
DESC_INJECTWAIT="Wait X seconds before starting the custom program after the game executable started"
GUI_USEIGCS="Use IGCSInjector"
DESC_USEIGCS="Use IGCSInjector to inject a DLL into the running game executable"
GUI_IGCSWAIT="IGCSInjector wait"
DESC_IGCSWAIT="Wait X seconds before starting the IGCSInjector after the game executable started"
GUI_DLLFILES="DLL files"
GUI_SELECTIGCSDLL="Select DLL to use with IGCSInjector"
GUI_SELECTDLL="Select a DLL"
GUI_UUUSEIGCS="UniversalUE4Unlocker IGCS"
DESC_UUUSEIGCS="Inject the UniversalUE4Unlocker with IGCSInjector"
GUI_UUUINFO1="'XXX' needs to be manually downloaded from"
GUI_UUUINFO2="and extracted to"
GUI_BLOCKINTERNET="Block internet"
DESC_BLOCKINTERNET="Reject internet access for the game"
GUI_UUUSEVR="UniversalUE4Unlocker VR inject"
DESC_UUUSEVR="Prepare VR injection into compatible UE4 games using UniversalUE4Unlocker and IGCSInjector"
GUI_UUUSEPATCH="UE4 console auto script"
DESC_UUUSEPATCH="Automatically prepare and execute a UE4 console script on game launch"
GUI_UUUPATCHWAIT="UUU patch wait"
DESC_UUUPATCHWAIT="Wait X seconds before starting the UUU patch script after the game executable started"
TRAY_LCS="Launch custom script"
GUI_TEMPVAL="Value in current template:"
GUI_CFGDIFF="Configuration options for game 'XXX',\nwhich differ from the current default template config"
GUI_WINE_FULLSCREEN_FSR="Enable FSR (Proton/Wine)"
DESC_WINE_FULLSCREEN_FSR="Enable FidelityFX Super Resolution (FSR) - a compatible Proton version needs to be selected separately"
GUI_WINE_FULLSCREEN_FSR_STRENGTH="FSR sharpening"
DESC_WINE_FULLSCREEN_FSR_STRENGTH="FSR sharpening strength"
GUI_WINE_FULLSCREEN_FSR_MODE="FSR Upscaling Resolution mode"
DESC_WINE_FULLSCREEN_FSR_MODE="Adjusts in-game fullscreen resolution and upscales from it using FSR"
GUI_WINE_FULLSCREEN_FSR_CUSTOM_MODE="FSR Custom Mode Resolution"
DESC_WINE_FULLSCREEN_FSR_CUSTOM_MODE="Custom resolution for FSR to upscale from. This will override the FSR Sharpening Mode option"
GUI_USEOPENVRFSR="Enable FSR (OpenVR)"
DESC_USEOPENVRFSR="Enable FidelityFX Super Resolution (FSR) compatible OpenVR"
GUI_USEREAP="Use reaper command"
DESC_USEREAP="Use reaper command if available"
GUI_FIXSYMLINKS="Fix symlinks"
DESC_FIXSYMLINKS="Fix symlinks pointing to a Proton version unlike the current one"
GUI_UNSYMLINK="Unsymlink"
DESC_UNSYMLINK="Replace 'windows system file' symlinks in the current WINEPREFIX with the original files they are pointing to"
GUI_DPRSRELURL="Depressurizer URL"
DESC_DPRSRELURL="The project page of Depressurizer"
GUI_DPRSCOMPDATA="Depressurizer compatdata"
DESC_DPRSCOMPDATA="The compatdata directory for Depressurizer"
GUI_USEDPRSPROTON="Depressurizer Proton"
DESC_USEDPRSPROTON="The Proton version used for Depressurizer"
GUI_DPRSPAUTOUP="Depressurizer auto-update"
DESC_DPRSPAUTOUP="Automatically look for latest Depressurizer version"
GUI_DPRSUSEVDFSYMLINKS="Use VDF symlinks for Depressurizer"
DESC_DPRSUSEVDFSYMLINKS="Use VDF symlinks for Depressurizer instead of copying to the original ones"
GUI_DELPFX="Delete compatdata"
DESC_DELPFX="Delete the compatdata dirextory before game launch, so Steam recreates it automatically updated"
NOTY_DELPFX="Removing the compatdata 'XXX'"
GUI_PROTON_ENABLE_NVAPI="Proton NVAPI"
DESC_PROTON_ENABLE_NVAPI="Proton support for Nvidia's NVAPI GPU support library and DLSS"
GUI_DEPURL="Dependencies URL"
DESC_DEPURL="The project page of Dependencies"
GUI_DEPSAUTOUP="Dependencies auto-update"
DESC_DEPSAUTOUP="Automatically look for latest Dependencies version"
GUI_RUN_DEPS="Dependencies DLL debug"
DESC_RUN_DEPS="Start this game with the DLL debugger Dependencies"
GUI_HARDARGS="Game command arguments (hardcoded)"
DESC_HARDARGS="The command line arguments used for the game initially coming hardcoded from Steam - without effect when 'SORTGARGS' is disabled"
GUI_SLOARGS="Game command arguments ($SLO)"
DESC_SLOARGS="The command line arguments used for the game initially coming from $SLO"
GUI_SGA="Arguments"
GUI_SORTGARGS="Sort game command arguments"
DESC_SORTGARGS="Sort game command arguments and make hardcoded arguments writable"
GUI_DEV="Developer"
GUI_PUB="Publisher"
GUI_MCS="Metacritic"
GUI_OSL="Systems"
GUI_GD="Gamedir"
GUI_WP="WINEPREFIX"
GUI_AM="Appmanifest"
GUI_SP="Shadercache"
GUI_DXVKCFG="Game DXVK Config File"
GUI_MANGOHUDGAMECFG="Game MangoHud Config File"
GUI_STLCVFILE="Game custom-vars Config"
GUI_STLGLBCVFILE="Global custom-vars Config"
STLDXVKCFG_WARNING="NOTE: This file is typically for configuring advanced options only. Please see the example config file on the DXVK repo: XXX/blob/master/dxvk.conf"
GUI_GAFIDIALOG="'XXX'\nSelect game files and dirs to 'xdg-open'"
GUI_GAFI="Game files"
NOTY_INSTSTART="Installing 'XXX'"
NOTY_INSTSTOP="Finished installation of 'XXX'"
GUI_OPTSMO2="Mod Organizer 2 options"
GUI_MO2COMPDATA="Mod Organizer 2 compatdata"
DESC_MO2COMPDATA="The compatdata directory for the Mod Organizer 2 installation"
GUI_HMMCOMPDATA="HedgeModManager compatdata"
DESC_HMMCOMPDATA="The compatdata directory for HedgeModManager to run inside of"
GUI_USEMO2PROTON="Mod Organizer 2 Proton"
DESC_USEMO2PROTON="The Proton version used for Mod Organizer 2"
GUI_USEHMMPROTON="HedgeModManager Proton"
DESC_USEHMMPROTON="The Proton version used to run HedgeModManager"
GUI_HMMDLVER="HedgeModManager Release Channel"
DESC_HMMDLVER="The HedgeModManager version to download"
GUI_MO2MODE="Mod Organizer 2 mode"
DESC_MO2MODE="Mod Organizer 2 mode"
BUT_MO2_GUI="MO2 GUI"
BUT_MO2_SIL="MO2 SILENT"
DESC_WAITMO2="Timeout in seconds for the Mod Organizer 2 requester - 0 to disable it completely"
GUI_WAITMO2="Mod Organizer 2 requester timeout"
GUI_ASKMO2="Open Mod Organizer 2?"
NOTY_STARTSIMO="Starting 'XXX (YYY)' with silently enabled Mod Organizer 2 mods"
NOTY_STARTVEMO="Starting 'XXX (YYY)' using Mod Organizer 2 gui"
NOTY_NOMO="No mod enabled in MO2 for 'XXX (YYY)'"
BUT_MO2_SKIP="MO2 SKIP"
GUI_USEMANGOHUDSTLCFG="MangoHud config"
DESC_USEMANGOHUDSTLCFG="Use steamtinkerlaunch internal MangoHud config for this game"
GUI_UPPROT1="Current Proton wine version 'XXX' has issues with installing 'YYY'\n- at least wine version 'ZZZ' is required.\n"
GUI_UPPROT2="Switch Vortex Proton to a compatible version?"
BUT_UPPROT="SWITCH PROTON"
GUI_AUTOYESTO="Automatically accept on timeout"
GUI_CP_PROTONSTL="Proton-STL URL"
DESC_CP_PROTONSTL="The download page of Proton-STL"
FBUT_GUISET_MO="Mod Organizer 2"
GUI_USESPECIALK="Use Special K"
DESC_USESPECIALK="Enable Special K for the selected game"
GUI_SPEKVERS="Special K version"
DESC_SPEKVERS="Special K download version"
NOTY_MISSDLL="'XXX' requires 'YYY', which is not available in the WINEPREFIX currently running with 'ZZZ'"
GUI_FORCESLR="Force Steam Linux Runtime"
DESC_FORCESLR="Force Steam Linux Runtime if not available"
GUI_FORCEREAP="Force reaper command"
DESC_FORCEREAP="Force reaper command if not available"
GUI_CUPROTOCOMPAT="Uitpakken aangepaste Proton archieven in compatibilitytools.d"
DESC_CUPROTOCOMPAT="Uitpakken aangepaste Proton archieven in compatibilitytools.d"
GUI_RUN_VORTEX_WINETRICKS="Enable Winetricks in Vortex Mode"
DESC_RUN_VORTEX_WINETRICKS="Enable Winetricks in Vortex Mode"
GUI_RUN_VORTEX_WINECFG="Enable Winecfg in Vortex Mode"
DESC_RUN_VORTEX_WINECFG="Enable Winecfg in Vortex Mode"
GUI_USEFWS="Use FlawlessWidescreen"
DESC_USEFWS="Use FlawlessWidescreen voor het spel"
GUI_DONE="Done"
NOTY_CHECKSUM_OK="The sha256 checksum 'XXX' of the downloaded file is correct"
NOTY_CHECKSUM_NOK="The sha256 checksum 'XXX' of the downloaded file is wrong"
NOTY_PREPVTX="Preparing Vortex game 'XXX (YYY)' with Nexus GameID 'ZZZ'"
NOTY_APPLVTX="Applying Vortex settings for game 'XXX' via autogenerated cmd 'YYY'"
NOTY_BUMP="Updating 'XXX' from 'YYY' to 'ZZZ'"
GUI_AUTOBUMPGE="Automatisch laatste Proton-GE versie"
DESC_AUTOBUMPGE="Automatisch laatste Proton-GE versie"
NOTY_CHKOK="The 'XXX' checksum of 'YYY' is correct: 'ZZZ'"
NOTY_CHKNOK="The checksum of 'XXX' is NOT correct - is 'YYY' but should be 'ZZZ'"
NOTY_CHK="Checking 'XXX' of the file 'YYY'"
GUI_DXVK_SCALE="DXVK HUD scale"
DESC_DXVK_SCALE="Scales the DXVK HUD by a factor of x (e.g. 1.5)"
GUI_DXVK_FPSLIMIT="DXVK Framerate Limit"
DESC_DXVK_FPSLIMIT="Uses DXVK to limit a game's framerate, default is game's internal framerate limit OR unlimited. NOTE: May conflict with Gamescope and/or other framerate limiters such as MangoHUD"
GUI_USEPEV_PELDD="Use pev tool 'peldd'"
GUI_USEPEV_PEPACK="Use pev tool 'pepack'"
GUI_USEPEV_PERES="Use pev tool 'peres'"
GUI_USEPEV_PESCAN="Use pev tool 'pescan'"
GUI_USEPEV_PESEC="Use pev tool 'pesec'"
GUI_USEPEV_PESTR="Use pev tool 'pestr'"
GUI_USEPEV_READPE="Use pev tool 'readpe'"
DESC_USEPEV_PELDD="Store game exe data using 'peldd'"
DESC_USEPEV_PEPACK="Store game exe data using 'pepack'"
DESC_USEPEV_PERES="Store game exe data using 'peres'"
DESC_USEPEV_PESCAN="Store game exe data using 'pescan'"
DESC_USEPEV_PESEC="Store game exe data using 'pesec'"
DESC_USEPEV_PESTR="Store game exe data using 'pestr'"
DESC_USEPEV_READPE="Store game exe data using 'readpe'"
NOTY_ANALYZE="Analyzing 'XXX' using 'YYY'"
GUI_RUN_GDB="Debug with gdb"
DESC_RUN_GDB="Start this game with the gdb debugger"
NOTY_STARTPROTGDB="Start spel 'YYY (ZZZ)' en maak gebruik van XXX and attaching it to 'gdb'"
GUI_USETERM="Terminal emulator"
DESC_USETERM="Terminal emulator used f.e. for gdb debugging"
GUI_TERMARGS="Terminal emulator arguments"
DESC_TERMARGS="Terminal emulator command line arguments"
GUI_PROTON_HIDE_NVIDIA_GPU="Proton hide Nvidia GPU"
DESC_PROTON_HIDE_NVIDIA_GPU="Proton hide Nvidia GPU"
GUI_USEDLSS="Enable DLSS"
DESC_USEDLSS="Enable all options required for DLSS"
GUI_STL_VKD3D_CONFIG="vkd3d-proton behavior options"
DESC_STL_VKD3D_CONFIG="a list of options that change the behavior of vkd3d-proton"
GUI_STL_VKD3D_DEBUG="vkd3d-proton debug level"
DESC_STL_VKD3D_DEBUG="controls the debug level for log messages produced by vkd3d-proton"
GUI_STL_VKD3D_SHADER_DEBUG="vkd3d - shader compilers debug level"
DESC_STL_VKD3D_SHADER_DEBUG="controls the debug level for log messages produced by the shader compilers"
GUI_STL_VKD3D_LOG_FILE="vkd3d log path"
DESC_STL_VKD3D_LOG_FILE="If set, redirects VKD3D_DEBUG logging output to a file instead"
GUI_STL_VKD3D_VULKAN_DEVICE="vkd3d - force the selected Vulkan device"
DESC_STL_VKD3D_VULKAN_DEVICE="a zero-based device index. Use to force the selected Vulkan device"
GUI_STL_VKD3D_FILTER_DEVICE_NAME="vkd3d - skip devices"
DESC_STL_VKD3D_FILTER_DEVICE_NAME="skips devices that don't include this substring"
GUI_STL_VKD3D_DISABLE_EXTENSIONS="vkd3d-proton - skip Vulkan extensions"
DESC_STL_VKD3D_DISABLE_EXTENSIONS="a list of Vulkan extensions that vkd3d-proton should not use even if available"
GUI_STL_VKD3D_TEST_DEBUG="vkd3d -  additional test debug messages"
DESC_STL_VKD3D_TEST_DEBUG="enables additional debug messages in tests"
GUI_STL_VKD3D_TEST_FILTER="vkd3d - test filter string"
DESC_STL_VKD3D_TEST_FILTER="a filter string. Only the tests whose names matches the filter string will be run, e.g. VKD3D_TEST_FILTER=clear_render_target. Useful for debugging or developing new tests"
GUI_STL_VKD3D_TEST_EXCLUDE="vkd3d - test excludes"
DESC_STL_VKD3D_TEST_EXCLUDE="excludes tests of which the name is included in the string, e.g. VKD3D_TEST_EXCLUDE=test_root_signature_priority,test_conservative_rasterization_dxil"
GUI_STL_VKD3D_TEST_PLATFORM="vkd3d - test platform"
DESC_STL_VKD3D_TEST_PLATFORM="The test platform controls the behavior of todo(), todo_if(), bug_if() and broken() conditions in tests"
GUI_STL_VKD3D_TEST_BUG="vkd3d - disable bug_if() conditions in tests"
DESC_STL_VKD3D_TEST_BUG="set to 0 to disable bug_if() conditions in tests"
GUI_STL_VKD3D_PROFILE_PATH="vkd3d profiling path"
DESC_STL_VKD3D_PROFILE_PATH="If profiling is enabled in the build, a profiling block is emitted to ${VKD3D_PROFILE_PATH}.${pid}"
GUI_OPTSVKD3D="Vkd3d options"
NOTY_SHADENA="Enabling shader repo 'XXX'"
NOTY_SHADDIS="Disabling shader repo 'XXX'"
GUI_NOTYARGS="Notifier arguments"
DESC_NOTYARGS="Command line arguments for the used notifier"
GUI_VDRES="Virtual desktop resolution"
DESC_VDRES="Resolution for the wine virtual desktop"
GUI_SELGAM="Select a game"
DF_SLCOMMENT="XXX (via 'YYY')"
GUI_PICKPROG="Game executable"
DESC_PICKPROG="The game executable used for this config"
GUI_GAMENAME="Game name"
DESC_GAMENAME="The game name used for this game"
GUI_KEEPGAMENAME="Keep game name"
DESC_KEEPGAMENAME="Keep the current game name even if the executable is changed"
GUI_STL_COMPAT_DATA_PATH="Compatdata dir"
DESC_STL_COMPAT_DATA_PATH="Choose a compatdata directory"
GUI_PICKICON="Game Icon"
DESC_PICKICON="Choose a new game icon"
GUI_USERAYTRACING="Enable raytracing"
DESC_USERAYTRACING="When enabled, VKD3D_CONFIG is exported as 'dxr11' and '-dx12' is appended to the game command line parameters"
GUI_USEZINK="Use Zink"
DESC_USEZINK="Enable Zink to renders OpenGL games in Vulkan"
DESC_SBSRS="Start dit spel in Side-by-Side Stereo3D Modus gebruikmakend van Depth3D met ReShade"
GUI_SBSRS="Stereo3D ReShade"
DESC_RUNSBS="Start dit spel met Side-by-Side stereo3D modus"
GUI_RUNSBS="Stereo3D"
DESC_MAHUBIN="The MangoHud binary used"
GUI_MAHUBIN="MangoHud binary"
GUI_LDPMAHU="MangoHud preload"
DESC_LDPMAHU="Preload MangoHud using LD_PRELOAD"
GUI_MAHUARGS="MangoHud arguments"
DESC_MAHUARGS="The command line arguments used for MangoHud"
GUI_MAHUVAR="MangoHud variable"
DESC_MAHUVAR="Set the MangoHud variable MANGOHUD to 1 and ignore other MangoHud settings"
GUI_DXVK_ASYNC="Dxvk async"
DESC_DXVK_ASYNC="Enable Dxvk async support"
GUI_ENABLE_WINESYNC="Enable Winesync"
GUI_USEPRIMERUN="Use PrimeRun"
DESC_USEPRIMERUN="Set variables required for PrimeRun"
GUI_AUTOBUMPPROTON="Automatisch laatste Proton versie"
DESC_AUTOBUMPPROTON="Automatisch laatste Proton versie"
TRAY_UPL="Refresh Proton list"
GUI_USE_STLDXVKCFG="Use DXVK config"
DESC_USE_STLDXVKCFG="Use internal DXVK config for this game"
GUI_USEMANGOAPP="Use Mangoapp"
DESC_USEMANGOAPP="Start the game using Mangoapp (enabling gamescope automatically)"
GUI_AUTOSPEK=="Auto update SpecialK"
DESC_AUTOSPEK="Update SpecialK automatically when using 'default or 'latest' version'"
GUI_USEGEOELF="Enable geo-11 driver"
DESC_USEGEOELF="Enable stereoscopic geo11-driver for the selected game"
GUI_AUTOGEOELF="Auto update geo-11 driver"
DESC_AUTOGEOELF="Update geo-11 driver automatically when enabled"
GUI_FORKWAIT="Fork wait"
DESC_FORKWAIT="Wait X seconds before starting the custom program independent of the actual game state"
GUI_SBSVRGEOELF="Stereo3D VR geo-11"
DESC_SBSVRGEOELF="Start this game in VR in Side-by-Side Stereo3D mode using geo-11"
GUI_USE_WDIB="Enable Discord Rich Presence"
DESC_USE_WDIB="Enable Discord Rich Presence via wine-discord-ipc-bridge" 
GUI_WAITFORCUSTOMCMD="Wait for custom command"
DESC_WAITFORCUSTOMCMD="Wait X seconds after having started the custom program before continuing with the game launch. 1 is only wait for the custom program pid"
GUI_USEOBSCAP="Enable obs-gamecapture"
DESC_USEOBSCAP="Start the game through obs-gamecapture"
TRAY_OPENISSUE="Open an Issue"
GUI_KEEPSTLOPEN="Keep steamtinkerlaunch open"
DESC_KEEPSTLOPEN="Keep steamtinkerlaunch open after game exit"
NOTY_STEAMDECK_INSTALL="Preparing to install SteamTinkerLaunch"
NOTY_STEAMDECK_DOWNLOAD="Downloading latest SteamTinkerLaunch"
NOTY_STEAMDECK_UPDATE="Updating SteamTinkerLaunch to latest git"
NOTY_STEAMDECK_DEPSDOWNLOAD="Installing dependency 'XXX'"
NOTY_STEAMDECK_ADDCOMPAT="Adding SteamTinkerLaunch as a compatibility tool"
NOTY_STEAMDECK_INSTALL_SUCCESS="Finished installing SteamTinkerLaunch ('XXX')"
NOTY_STEAMDECK_UPDATE_SUCCESS="Finished updating SteamTinkerLaunch ('XXX')"
NOTY_STEAMDECK_NOINTERNET="Could not connect to Internet"
NOTY_STEAMDECK_DEPINSTALLFAIL="Failed to download dependency 'XXX', will check for offline archive to continue installation"
NOTY_STEAMDECK_EXTRACTFAIL="Failed to extract 'XXX' to 'YYY', cancelling installation"
NOTY_STEAMDECK_INSTALLFAIL="Failed to install SteamTinkerLaunch, check command line or log file at '/dev/shm/steamtinkerlaunch/steamtinkerlaunch.log' for errors"
NOTY_STEAMDECK_NOINTERNET="WARNING: No Internet Connection - SteamTinkerLaunch will attempt to install offline"
NOTY_STEAMDECK_NOINTERNETDEPSWARN="WARNING: No Internet Connection, cannot download dependency 'XXX'. For offline installation, manually place the file in 'XXX'"
NOTY_STEAMDECK_INSTALL_FINISH="Finished installing SteamTinkerLaunch"
STEAMDECKCOMPAT_VERIFIED="Verified"
STEAMDECKCOMPAT_PLAYABLE="Playable"
STEAMDECKCOMPAT_UNSUPPORTED="Unsupported"
STEAMDECKCOMPAT_UNKNOWN="Unknown"
STEAMDECKVERIFIED_TESTRESULT_DEFAULTCONTROLLERCONFIGFULLYFUNCTIONAL="All functionality is accessible when using the default controller configuration"
STEAMDECKVERIFIED_TESTRESULT_CONTROLLERGLYPHSMATCHDECKDEVICE="This game shows Steam Deck controller icons"
STEAMDECKVERIFIED_TESTRESULT_DEFAULTCONFIGURATIONISPERFORMANT="This game's default graphics configuration performs well on Steam Deck"
STEAMDECKVERIFIED_TESTRESULT_INTERFACETEXTISLEGIBLE="In-game interface text is legible on Steam Deck"
STEAMDECKVERIFIED_TESTRESULT_DEFAULTCONTROLLERCONFIGNOTFULLYFUNCTIONAL="Some functionality is not accessible when using the default controller configuration, requiring use of the touchscreen or virtual keyboard, or a community configuration"
STEAMDECKVERIFIED_TESTRESULT_CONTROLLERGLYPHSDONOTMATCHDECKDEVICE="This game sometimes shows mouse, keyboard, or non-Steam-Deck controller icons"
STEAMDECKVERIFIED_TESTRESULT_DEFAULTCONFIGURATIONISNOTPERFORMANT="This game requires manual configuration of graphics settings to perform well on Steam Deck"
STEAMDECKVERIFIED_TESTRESULT_TEXTINPUTDOESNOTAUTOMATICALLYINVOKESKEYBOARD="Entering some text requires manually invoking the on-screen keyboard"
STEAMDECKVERIFIED_TESTRESULT_INTERFACETEXTISNOTLEGIBLE="Some in-game text is small and may be difficult to read"
STEAMDECKVERIFIED_TESTRESULT_NATIVERESOLUTIONNOTSUPPORTED="This game doesn't support Steam Deck's native display resolution and may experience degraded performance"
STEAMDECKVERIFIED_TESTRESULT_NATIVERESOLUTIONNOTDEFAULT="This game supports Steam Deck's native display resolution but does not set it by default and may require you to configure the display resolution manually"
STEAMDECKVERIFIED_TESTRESULT_DISPLAYOUTPUTHASNONBLOCKINGISSUES="This game has minor graphics/display issues on Steam Deck"
STEAMDECKVERIFIED_TESTRESULT_AUDIOOUTPUTHASNONBLOCKINGISSUES="This game has minor audio issues on Steam Deck"
STEAMDECKVERIFIED_TESTRESULT_DEVICECOMPATIBILITYWARNINGSSHOWN="This game displays compatibility warnings when running on Steam Deck, but runs fine"
STEAMDECKVERIFIED_TESTRESULT_LAUNCHERINTERACTIONISSUES="This game's launcher/setup tool may require the touchscreen or virtual keyboard, or have difficult to read text"
STEAMDECKVERIFIED_TESTRESULT_VIDEOPLAYBACKHASNONBLOCKINGISSUES="Some in-game movie content may be missing"
STEAMDECKVERIFIED_TESTRESULT_GAMEORLAUNCHERDOESNTEXITCLEANLY="This game does not exit cleanly and may require you to manually quit via the Steam overlay"
STEAMDECKVERIFIED_TESTRESULT_AUXFUNCTIONALITYNOTACCESSIBLE_MAPEDITOR="Some auxilliary functionality is not accessible on Steam Deck: map editor"
STEAMDECKVERIFIED_TESTRESULT_MULTIWINDOWAPPAUTOMATICALLYSETSFOCUS="This game uses multiple windows and may require you to focus the appropriate windows manually via the Steam overlay"
STEAMDECKVERIFIED_TESTRESULT_STEAMOSDOESNOTSUPPORT="Valve is still working on adding support for this game on Steam Deck"
STEAMDECKVERIFIED_TESTRESULT_STEAMOSDOESNOTSUPPORT_VR="Steam Deck does not support VR games"
STEAMDECKVERIFIED_TESTRESULT_STEAMOSDOESNOTSUPPORT_SOFTWARE="This is a Software title and is not supported on Steam Deck"
STEAMDECKVERIFIED_TESTRESULT_STEAMOSDOESNOTSUPPORT_RETIRED="This game has been retired or is no longer in a playable state and is not supported on Steam Deck"
STEAMDECKVERIFIED_TESTRESULT_UNSUPPORTEDANTICHEAT_OTHER="This game is unsupported on Steam Deck due to use of an unsupported anti-cheat"
STEAMDECKVERIFIED_TESTRESULT_UNSUPPORTEDANTICHEATCONFIGURATION="This game's anti-cheat is not configured to support Steam Deck"
STEAMDECKVERIFIED_TESTRESULT_UNSUPPORTEDGRAPHICSPERFORMANCE="This game's graphics settings cannot be configured to run well on Steam Deck"
STEAMDECKVERIFIED_TESTRESULT_FIRSTTIMESETUPREQUIRESACTIVEINTERNETCONNECTION="This game's first-time setup requires an active Internet connection"
STEAMDECKVERIFIED_TESTRESULT_SINGLEPLAYERGAMEPLAYREQUIRESACTIVEINTERNETCONNECTION="Singleplayer gameplay requires an active Internet connection"
STEAMDECKVERIFIED_TESTRESULT_CROSSPLATFORMCLOUDSAVESNOTSUPPORTED="This game does not support cross-platform saved games"
STEAMDECKVERIFIED_TESTRESULT_EXTERNALCONTROLLERSNOTSUPPORTEDPRIMARYPLAYER="This game does not default to external Bluetooth/USB controllers on Deck, and may require manually switching the active controller via the Quick Access Menu"
STEAMDECKVERIFIED_TESTRESULT_EXTERNALCONTROLLERSNOTSUPPORTEDLOCALMULTIPLAYER="This game does not support external Bluetooth/USB controllers on Deck for local multiplayer"
STEAMDECKVERIFIED_TESTRESULT_SIMULTANEOUSINPUTGYROTRACKPADFRIENDLY="This game supports using the gyro/trackpad in mouse mode for camera controls with gamepad controls for movement"
GUI_SDCR="Steam Deck Compatibility"
STEAMDECKVERIFIED_CUSTOMRESULT_DEVPOST="The developer has provided additional information regarding Steam Deck support for this game: XXX"
BUT_RUNWINECFG="Run Winecfg"
DESC_RUNWINECFG="Open Winecfg GUI for one time run (opens on top of this window)"
BUT_RUNWINETRICKS="Run Winetricks"
DESC_RUNWINETRICKS="Open Winetricks GUI for one time run (opens on top of this window)"
BUT_RUNONETIMECMD="RUN COMMAND"
GUI_RESHADEOVERRIDETOGGLE="Override ReShade version"
DESC_RESHADEOVERRIDETOGGLE="Toggle ReShade version override"
GUI_RESHADEOVERRIDEVERSION="ReShade override version"
DESC_RESHADEOVERRIDEVERSION="ReShade version to override gloabl version with"
DESC_RS_32_VK="The filename of the 32bit ReShade JSON"
DESC_RS_64_VK="The filename of the 64bit ReShade JSON"
GUI_RS_32_VK="32bit ReShade JSON"
GUI_RS_64_VK="64bit ReShade JSON"
GUI_AUTOBUMPRESHADE="Auto update ReShade"
DESC_AUTOBUMPRESHADE="Auto update ReShade to the latest version"
NOTY_HMMDL="Downloading HedgeModManager 'XXX'"
NOTY_HMMUPDT="Updating HedgeModManager to 'XXX'"
NOTY_HMMINST="Installing HedgeModManager 'XXX'"
NOTY_HMMCONFIG="Configuring installed HedgeModManager games"
NOTY_HMMGAMCONFIG="Configuring HedgeModManager game 'XXX'"
NOTY_HMMGAMWINETRICKS="Applying extra tweaks for HedgeModManager game 'XXX' ('YYY')"
NOTY_HMMINSTFIN="Finished installing HedgeModManager"
NOTY_HMMSTART="Starting HedgeModManager XXX"
NOTY_HMMDLMOD="Downloading 'XXX' mod with ID 'YYY'"
NOTY_HMMDLMODFAIL="HedgeModManager is not installed"
GUI_CUSTOMCMDRESHADE="Use ReShade with custom command"
DESC_CUSTOMCMDRESHADE="Use ReShade with the custom command instead of the game - Will be ignored if Only Custom Command is enabled"
GUI_OTRUSEEXEDIR="Use Custom Executable Directory as Working Directory"
DESC_OTRUSEEXEDIR="Run the command from the same directory as the custom executable, this can help with some programs that need files in the same directory as the executable - If unsure, leave unchecked"
GUI_OTRCUSTWORKINGDIR="Working Directory"
DESC_OTRCUSTWORKINGDIR="Directory to run the executable from, ignored if executable directory is enabled or if left blank - If unsure, leave blank"
GUI_CUSTOMCMD_FORCEWIN="Force Proton with custom command"
DESC_CUSTOMCMD_FORCEWIN="Run this custom command with Proton even if it is not detected as a Windows program"
GUI_GSGENERALSET="General options"
GUI_GSFILTERINGSET="Filtering options"
GUI_GSHDRSET="HDR options"
GUI_GSEMBEDDEDSET="Embedded Mode options"
GUI_GSVRSET="VR options"
GUI_GSADVOPTIONS="Advanced options"
GUI_GSHDR="Enable HDR"
DESC_GSHDR="Enable HDR Output (needs GameScope WSI layer enabled for support from clients) -- If a HDR supported display is used, GameScope will use tonemapped SDR"
GUI_GSHDRWGFS="Enable Wide Gammut for SDR"
DESC_GSHDRWGFS="Treat SDR sRGB content as having Rec.2020 primaries - Makes colors more vivid at the cost of correctness"
GUI_GSHDRSCNITS="HDR SDR Nits"
DESC_GSHDRSCNITS="Set the luminance of SDR content in nits - Default is 203"
GUI_GSMSF="Max Scale Factor"
DESC_GSMSF="Maximum Scale Factor (0 is unused)"
GUI_GSFOOR="Force Orientation"
DESC_GSFOOR="Rotate the internal GameScope display"
GUI_GSFWF="Force windows fullscreen"
DESC_GSFWF="Force windows inside of GameScope to be the size of the nested display"
GUI_GSENABLECUSTCUR="Use custom cursor"
GUI_GSCURSOR="Custom cursor image"
DESC_GSCURSOR="Custom cursor image - Path should not contain special characters, and GameScope may not use it for all games"
GUI_GSFGC="Force Grab Cursor"
DESC_GSFGC="Lock the mouse cursor inside of the GameScope window"
GUI_GSVR="Enable OpenVR"
DESC_GSVR="Enables the GameScope OpenVR backend and outputs as a VR overlay (requires OpenVR)"
GUI_GSVREXNA="SteamVR Overlay Explicit Name"
DESC_GSVREXNA="Force the SteamVR Overlay to this string"
GUI_GSVRDEFNAM="SteamVR Overlay Default Name"
DESC_GSVRDEFNAM="Fallback SteamVR Overlay Name if there is no window title available"
GUI_GSVRICONENABLE="Custom SteamVR Icon"
DESC_GSVRICONENABLE="Enable using a custom SteamVR Icon"
GUI_GSVRICON="SteamVR Icon"
DESC_GSVRICON="SteamVR Overlay Icon"
GUI_GSVRSHOIMM="Focus SteamVR Overlay"
DESC_GSVRSHOIMM="SteamVR Overlay will become the focused window immediately after opening"
GUI_GSVRCONTROLBAR="SteamVR Control Bar"
DESC_GSVRCONTROLBAR="Enables the SteamVR Control Bar"
GUI_GSVRCONTROLBARKEYBOARD="SteamVR Control Bar Keyboard"
DESC_GSVRCONTROLBARKEYBOARD="Enables the Keyboard button on the SteamVR Control Bar"
GUI_GSVRCONTROLBARCLOSE="SteamVR Close Button"
DESC_GSVRCONTROLBARCLOSE="Enables the Close button on the SteamVR Control Bar"
GUI_GSVRMODAL="SteamVR Modal"
DESC_GSVRMODAL="Show the SteamVR Overlay as a modal"
GUI_GSDEFTOUCHMODE="Default Touch Mode"
DESC_GSDEFTOUCHMODE="Default action on touch (default will ignore flag)"
GUI_GSIMMEDIATEFLIPS="Immediate Flips"
DESC_GSIMMEDIATEFLIPS="Enable immediate flips, equivalent to the Steam Deck's 'Allow Tearing' option"
GUI_GSADAPTIVESYNC="Adaptive Sync / VRR"
DESC_GSADAPTIVESYNC="Enable Adaptive Sync, or 'Variable Refresh Rate', if available, e.g. FreeSync"
GUI_GSPREFOUT="Preferred Outputs"
DESC_GSPREFOUT="Output or outputs for GameScope to use, in order of preference"
GUI_GSDRMMODE="DRM Mode Generation Algorithm"
DESC_GSDRMMODE="DRM Mode Generation Algorithm to use - Ignored if left at default"
GUI_GSSTATSPATHENABLE="Enable custom statistics path"
DESC_GSSTATSPATHENABLE="Allow using a custom path to write out GameScope statistics"
GUI_GSSTATSPATH="Statistics Path"
DESC_GSSTATSPATH="Path to write out GameScope statistics"
GUI_GSHIDECURSORDELAY="Hide Cursor Delay"
DESC_GSHIDECURSORDELAY="Amount of time in milliseconds to wait before hiding the cursor"
GUI_GSFORCECOMP="Force Composition"
DESC_GSFORCECOMP="Disables direct scan-out"
GUI_GSDEBUGHUD="Debug HUD"
DESC_GSDEBUGHUD="Enables a HUD with some GameScope debug information"
GUI_GSFORCEHDRSUPPORT="Force HDR Support"
DESC_GSFORCEHDRSUPPORT="Forces support for HDR and associated opptions even if the current display does not support it"
GUI_GSFORCEHDROUTPUT="Force HDR Enabled"
DESC_GSFORCEHDROUTPUT="Force support and output for HDR10 PQ even if the current display does not support it - This will look very wrong on non-HDR displays"
GUI_GSPREFERVKDEVICE="Prefer Vulkan Device"
DESC_GSPREFERVKDEVICE="Prefer Vulkan device for compositing"
GUI_DXVK_HDR="DXVK HDR"
DESC_DXVK_HDR="Enable DXVK HDR support - requires compatible GPU and drivers"
NOTY_CUSTPROG_REG="Starting custom program 'XXX' regularly"
NOTY_CUSTPROG_REG_ARGS="Starting custom program 'XXX' regularly with passed arguments"
NOTY_CUSTPROG_FORKED="Starting custom program 'XXX' forked into the background"
NOTY_CUSTPROG_FORKED_ARGS="Starting custom program 'XXX' forked into the background with arguments"
NOTY_CUSTPROG_REG_WINE="Starting custom program 'XXX' regularly with Wine"
NOTY_CUSTPROG_REG_ARGS_WINE="Starting custom program 'XXX' regularly with passed arguments and Wine"
NOTY_CUSTPROG_FORKED_WINE="Starting custom program 'XXX' forked into the background"
NOTY_CUSTPROG_FORKED_ARGS_WINE="Starting custom program 'XXX' forked into the background with passed arguments and Wine"
NOTY_CUSTPROG_REG_NATIVE="Starting native custom program 'XXX' regularly"
NOTY_CUSTPROG_FORKED_NATIVE="Starting native custom program 'XXX' forked into the background"
GUI_EXTPROGS_CUSTOMCMD="Pass external programs to custom command"
DESC_EXTPROGS_CUSTOMCMD="passes tools like GameScope, GameMode and MangoHud to the custom command, if they are enabled"
NOTY_SLRNOTFOUND="WARNING: Steam Linux Runtime (AppID 'XXX') requested for current Proton not found - Ignoring USESLR option"
GUI_GSWAYLAND="Expose Wayland"
DESC_GSWAYLAND="Expose Wayland clients using xdg-shell"
GUI_GSHDRITM="Enable HDR Inverse Tone Mapping"
DESC_GSHDRITM="Enable SDR to HDE inverse tone mapping - Only works for SDR input"
GUI_GSHDRITMSDRNITS="HDR Inverse Tone Mapping SDR nits"
DESC_GSHDRITMSDRNITS="set the luminance of SDR content in nets used as the input for the inverse tone mapping process - Maximum is 1000 nits"
GUI_GSHDRITMTGTNITS="HDR Inverse Tone Mapping Target Nits"
DESC_GSHDRITMTGTNITS="set the target luninance of the inverse tone mapping process - Max is 10000 nits"
GUI_GSRT="Use Realtime Scheduling"
DESC_GSRT="enable GameScope realtime scheduling"
GUI_MODTOOLINVALIDUSAGE="It looks like you might be trying to launch 'XXX' using a desktop menu entry. This is not correct, please launch 'XXX' using the relevant start command from the command line, or through the SteamTinkerLaunch UI."
GUI_SDLUSEWAYLAND="SDL Wayland video driver"
DESC_SDLUSEWAYLAND="enables native Wayland support for SDL games that support it with SDL_VIDEODRIVER=wayland"
GUI_SGATITLE="Set Artwork for Game 'XXX (YYY)'"
GUI_SGATEXT="Set the artwork for a Steam game with the hero (banner), logo, boxart and tenfoot (recently played banner). Not all fields have to be selected, only the fields for the artwork you want to set.\n\nMake sure to restart Steam for the artwork changes to take effect."
GUI_SGAHERO="Hero Artwork"
DESC_SGAHERO="Hero / Banner artwork to be displayed on the game page - Recommended resolution of roughly 3840x1240"
GUI_SGALOGO="Logo Artwork"
DESC_SGALOGO="Logo to be displayed on top of the hero - Recommended 16:9 aspect ratio"
GUI_SGABOXART="Box Art"
DESC_SGABOXART="Box Art to be displayed in library / collections - Recommended resolution of 600x900"
GUI_SGATENFOOT="Tenfoot (Recently Played banner)"
DESC_SGATENFOOT="Banner that appears in library overview when a game is the most recently played - Recommended resolution of 600x350"
GUI_SGASETACTION="Artwork Set Method"
DESC_SGASETACTION="Specifies how to set the artwork, either by copying the source files, symlinking them, or moving them - If unsure, leave at default 'copy'"
GUI_STLRAD_PFTST="RADV Perfest options"
DESC_STLRAD_PFTST="A comma-separated list of named flags, which can be used to enable experimental driver features and performance enhancements for RADV Vulkan driver"
