set gamemode round
set colour(current) orange
SetPieceColours ; RefreshPieceColours
set p(coords,1) "0 0 1 -1 0 0 -2 0 1 0 1 0 -1 1 1 -2 1 0 -3 0 0"
set p(colour,1) "1"
DrawPiece 1 440  217
set p(coords,2) "0 0 0 -1 0 1 -2 0 0 0 -1 1 -1 -1 0 -2 -1 1 -3 0 1"
set p(colour,2) "1"
DrawPiece 2 360  251
set p(coords,3) "0 0 0 -1 0 1 -2 0 0 0 -1 1 -1 -1 0 -2 -1 1 -3 0 1 1 -1 0"
set p(colour,3) "1"
DrawPiece 3 280  251
set p(coords,4) "0 0 0 1 0 1 1 1 0 -1 0 1 -1 1 0 0 1 1 2 1 1 0 -1 1"
set p(colour,4) "1"
DrawPiece 4 300  149
set p(coords,5) "0 0 0 -1 0 1 -1 1 0 1 0 1 1 1 0 0 1 1 -2 1 1 -2 0 0"
set p(colour,5) "1"
DrawPiece 5 180  217
set p(coords,6) "0 0 1 0 1 0 -1 1 1 -1 0 0 -2 0 1 -2 1 0 -1 2 0 1 0 0 -3 0 0"
set p(colour,6) "1"
DrawPiece 6 320  285
set p(coords,7) "0 0 1 -1 0 0 -2 0 1 0 1 0 -1 1 1 -2 1 0 -3 0 0 -1 -1 1 1 1 1"
set p(colour,7) "1"
DrawPiece 7 400  149
set p(coords,8) "0 0 1 0 1 0 -1 1 1 -1 0 0 -2 0 1 -2 1 0 -1 2 0 1 1 1 1 0 0"
set p(colour,8) "1"
DrawPiece 8 520  217
set p(coords,9) "0 0 1 1 0 0 2 0 1 0 1 0 1 1 1 2 1 0 3 0 0 1 -1 1 -1 1 1 1 2 0"
set p(colour,9) "1"
DrawPiece 9 360  285
set p(coords,10) "0 0 0 1 0 1 2 0 0 0 -1 1 1 -1 0 2 -1 1 3 0 1 1 1 0 -1 0 1 1 -2 1"
set p(colour,10) "1"
DrawPiece 10 440  319
set p(coords,11) "0 0 1 -1 0 0 -1 -1 1 1 0 0 1 -1 1 0 -1 0 -2 -1 0 -2 0 1 0 1 0 2 0 1"
set p(colour,11) "1"
DrawPiece 11 215  316
set p(coords,12) "0 0 1 0 1 0 -1 1 1 -1 0 0 -2 0 1 -2 1 0 -1 2 0 1 1 1 1 0 0 -1 -1 1 -3 0 0"
set p(colour,12) "1"
DrawPiece 12 480  149
set p(coords,13) "0 0 0 1 0 1 1 1 0 -1 0 1 -1 1 0 0 1 1 2 1 -1 2 0 0 0 -1 1 -2 0 0 -2 1 1 0 2 0"
set p(colour,13) "1"
DrawPiece 13 220  149
