mame (Multiple Arcade Machine Emulator) MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era. MESS (Multi Emulator Super System) is the sister project of MAME. MESS documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators, as MAME does for arcade games. Modern versions of MAME now include MESS, so there's no need for a separate MESS build or binary. This build requires around 4GB of storage in /tmp (or whatever you set TMP to in the environment). Optionally, MAME can be built with the GroovyMAME patch. Export GROOVY=yes in the script's environment. If it doesn't work, see README_groovy.txt for details. Optionally, MAME can be built with support for bgfx graphics in Wayland. To do this, export WAYLAND=yes in the environment. Note that the SlackBuild author doesn't use Wayland and hasn't tested this (other than making sure it compiles). Optionally, MAME can be built with pipewire audio support. This is autodetected, but the pipewire in stock Slackware 15.0 is too old for MAME. If you want to use pipewire, you'll have to install the newer (1.2.x) version from testing/graphics-updates/. For -current, the pipewire version is 1.4.x, which works fine. You can also disable pipewire support with PIPEWIRE=no in the environment.