This game is a tribute to Space Invaders, the famous arcade game created by Tomohiro Nishikado in 1978. ** Gameplay ** Space Invaders is a fixed shooter in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens that move horizontally back and forth across the screen as they advance toward the bottom of the screen. The player's laser cannon is partially protected by several stationary defense bunkers that are gradually destroyed from the top and bottom by blasts from either the aliens or the cannon. The player defeats an alien and earns points by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up. Defeating all the aliens on-screen brings another wave that is more difficult, a loop which can continue endlessly. A special "mystery ship" will occasionally move across the top of the screen and awards bonus points if destroyed. The aliens attempt to destroy the player's cannon by firing at it while they approach the bottom of the screen. If they reach the bottom, the alien invasion is declared successful and the game ends tragically (optionally you can choose to start the current stage over); otherwise, it ends generally if the player's last cannon is destroyed by the enemy's projectiles. ** Game License ** This game is developed by LC-Games, authored by Luca Carminati. Redistribution has been granted to Antonio Leal as stated in /usr/doc/space-invaders-(version)/redistribution_permission.pdf