##Shapes
##shapes actor man figure
##Use the '*' to define a block with a shape. There are a few shapes available in the design lib. Use the 'defshape' command to define your own.
*trapezoid [color=lgray] {
    use col;
    *oval comment: This is Joe;
    *def.actor joe [color=gray, size=30];
    comment->joe;
}
    