20,000 Light Years Into Space

Produced by Jack Whitham.

Online Manual


The Story - Instructions For New Players - About The Game

20,000 Light Years Into Space is free software, licensed under the GPL. If you don't have a Windows computer, you can play the Source code version by installing Python 2.4 and Pygame 1.7 (or later versions).

Changes

1.4 is a minor update to the game that introduces various bug fixes, released ahead of a planned major update which is currently in development:

  1. Changes made by the Debian maintainer, Siegfried-Angel Gevatter Pujals, are brought into the upstream version of the program. Thanks to Siegfried-Angel for his long-standing support of Lightyears.
  2. Some new graphics, created by Cris Grada. Thanks Cris.
  3. Peaceful mode, where your network-building activities are undisturbed by the environment.
  4. Fullscreen mode is no longer the default. If you want to play in fullscreen mode, you must run Lightyears with the --fullscreen parameter.
  5. Audio can now be muted inside the game without needing to specify a command-line parameter. (Though --no-sound still works.)

1.3a Replaced some sound effects with new versions.

1.3 Repackaging for Linux distributions.

1.2a Source release only: Bugfix for 'SDL_ttf render failed'. There is no need to upgrade if 20K Light Years works on your machine. Also, the game now stores savegames and configuration data in your home directory (if you have one), and you don't need to run the game from the game directory.

1.2 Pygame.org release. Includes various presentation tweaks.

1.1a Source release only: Pygame version detection bug fix. No change to save file format or game rules.

1.1 Includes many minor improvements, and one major change that directly indicates flow.

1.0 (RC2) Version handed in to Pyweek.