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7.6 Guard skill and lives: GiK

Guard skill (see Skill: E>GK) and lives (see Lives: E>GL) are given by this key. Each probability value is an integer between -1 (0%) and 99 (100%), inclusive.

GiK=a b d e a r f x l
i

guard index. Non-negative integer.

a

attack probability.

a

counter attack probability

d

defense probability.

e

counter defense probability.

a

advance probability.

r

return probability.

f

refraction period. Non-negative integer.

x

extra lives. Non-negative integer.

l

lives. Non-negative integer.