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3 Key bindings

The engine has several key bindings that control an wide range of settings and perform useful functions. Many key bindings work anytime, in the title screen, cut scenes and levels, while others work only in the latter. The key bindings are designed to mimic those of the original game when started with the option megahit (improved in latter revisions), however they can implement a super-set of the functions available there and MININIM implements quite a few more. Also, many key bindings have a configuration option counterpart. See Configuration.