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This non-terminal command has sub-commands for all possible construction foregrounds. Each immediate sub-command represents a construction foreground class as described in Foregrounds.
The only terminal sub-commands are W (Wall), C (Chopper) and M (Mirror), because they represent classes with just one member. The remaining non-terminal commands are comprised solely of non-input commands, one for each member of the respective class. Every non-input command in this hierarchy works in the same way: they immediately change the foreground of the selected construction. The user may keep the respective command key pressed while moving the mouse selection around to easily apply a particular foreground to an wider region, as described in Mouse selection. This command hierarchy is structured as follows:
NO_FLOOR
FLOOR
BROKEN_FLOOR
SKELETON_FLOOR
LOOSE_FLOOR
SPIKES_FLOOR
OPENER_FLOOR
CLOSER_FLOOR
STUCK_FLOOR
HIDDEN_FLOOR
PILLAR
BIG_PILLAR_TOP
BIG_PILLAR_BOTTOM
ARCH_BOTTOM
WALL
. See Wall.
DOOR
LEVEL_DOOR
CHOPPER
. See Chopper.
MIRROR
. See Mirror.
CARPET
TCARPET
ARCH_TOP_MID
ARCH_TOP_SMALL
ARCH_TOP_LEFT
ARCH_TOP_RIGHT
Next: Background: E>CB, Up: Construction: E>C [Contents][Index]