Light Pen and Joystick

The Windows version supports joystick input on the Model 1, 3, 4 and Color Computer and light pen input on the Model 1. The light pen must be enabled with the -lp option; the joystick can be disabled with the -jx option.

An Alpha products joystick is emulated using any of the standard joysticks attached to your computer. The actual joystick was a bus hog that would respond to reads on practically any I/O port. Most programs use port $00, $13 or $F7 so only those are mapped by trs80gp.

For the Color Computer the -js option or Keyboard → Joystick → Swapped will use the second gamepad on your PC as the primary joystick and vice-versa.

With the light pen enabled pressing the mouse button down will simulate the light pen making contact with that position on screen. Releasing the mouse button acts as if the pen were removed from the screen. Very few programs were found that have light pen support so please report any problems you see. We'd be very much interested to run some test programs if you have an original light pen.