Name

translate — Used to precisely control the translation of an object in both primitive edit and matrix edit modes.

Synopsis

translate {x y z}

DESCRIPTION

Used to precisely control the translation of an object in both primitive edit and matrix edit modes. The keypoint of the edited object or shape is translated by the specified vector.

EXAMPLES

The example shows the use of the translate command to move a currently edited object +10 units in the x direction, +20 units in the y direction, and +30 units in the z direction.

Example 1. Move a currently edited object.

mged> translate 10 20 30



AUTHOR

BRL-CAD Team

BUG REPORTS

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