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# tokens.h File Reference

`#include <glibmm.h>`
`#include <gdkmm/gl/defs.h>`

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## Namespaces
namespace | Gdk
namespace | Gdk::GL
## Enumerations
enum | Gdk::GL::ConfigAttrib { Gdk::GL::USE_GL = 1, Gdk::GL::BUFFER_SIZE = 2, Gdk::GL::LEVEL = 3, Gdk::GL::RGBA = 4, Gdk::GL::DOUBLEBUFFER = 5, Gdk::GL::STEREO = 6, Gdk::GL::AUX_BUFFERS = 7, Gdk::GL::RED_SIZE = 8, Gdk::GL::GREEN_SIZE = 9, Gdk::GL::BLUE_SIZE = 10, Gdk::GL::ALPHA_SIZE = 11, Gdk::GL::DEPTH_SIZE = 12, Gdk::GL::STENCIL_SIZE = 13, Gdk::GL::ACCUM_RED_SIZE = 14, Gdk::GL::ACCUM_GREEN_SIZE = 15, Gdk::GL::ACCUM_BLUE_SIZE = 16, Gdk::GL::ACCUM_ALPHA_SIZE = 17, Gdk::GL::CONFIG_CAVEAT = 0x20, Gdk::GL::X_VISUAL_TYPE = 0x22, Gdk::GL::TRANSPARENT_TYPE = 0x23, Gdk::GL::TRANSPARENT_INDEX_VALUE = 0x24, Gdk::GL::TRANSPARENT_RED_VALUE = 0x25, Gdk::GL::TRANSPARENT_GREEN_VALUE = 0x26, Gdk::GL::TRANSPARENT_BLUE_VALUE = 0x27, Gdk::GL::TRANSPARENT_ALPHA_VALUE = 0x28, Gdk::GL::DRAWABLE_TYPE = 0x8010, Gdk::GL::RENDER_TYPE = 0x8011, Gdk::GL::X_RENDERABLE = 0x8012, Gdk::GL::FBCONFIG_ID = 0x8013, Gdk::GL::MAX_PBUFFER_WIDTH = 0x8016, Gdk::GL::MAX_PBUFFER_HEIGHT = 0x8017, Gdk::GL::MAX_PBUFFER_PIXELS = 0x8018, Gdk::GL::VISUAL_ID = 0x800B, Gdk::GL::SCREEN = 0x800C, Gdk::GL::SAMPLE_BUFFERS = 100000, Gdk::GL::SAMPLES = 100001 }
enum | Gdk::GL::ConfigCaveat { Gdk::GL::CONFIG_CAVEAT_DONT_CARE = 0xFFFFFFFF, Gdk::GL::CONFIG_CAVEAT_NONE = 0x8000, Gdk::GL::SLOW_CONFIG = 0x8001, Gdk::GL::NON_CONFORMANT_CONFIG = 0x800D }
enum | Gdk::GL::VisualType { Gdk::GL::VISUAL_TYPE_DONT_CARE = 0xFFFFFFFF, Gdk::GL::TRUE_COLOR = 0x8002, Gdk::GL::DIRECT_COLOR = 0x8003, Gdk::GL::PSEUDO_COLOR = 0x8004, Gdk::GL::STATIC_COLOR = 0x8005, Gdk::GL::GRAY_SCALE = 0x8006, Gdk::GL::STATIC_GRAY = 0x8007 }
enum | Gdk::GL::TransparentType { Gdk::GL::TRANSPARENT_NONE = 0x8000, Gdk::GL::TRANSPARENT_RGB = 0x8008, Gdk::GL::TRANSPARENT_INDEX = 0x8009 }
enum | Gdk::GL::DrawableTypeMask { Gdk::GL::WINDOW_BIT = 1 << 0, Gdk::GL::PIXMAP_BIT = 1 << 1, Gdk::GL::PBUFFER_BIT = 1 << 2 }
enum | Gdk::GL::RenderTypeMask { Gdk::GL::RGBA_BIT = 1 << 0, Gdk::GL::COLOR_INDEX_BIT = 1 << 1 }
enum | Gdk::GL::BufferMask { Gdk::GL::FRONT_LEFT_BUFFER_BIT = 1 << 0, Gdk::GL::FRONT_RIGHT_BUFFER_BIT = 1 << 1, Gdk::GL::BACK_LEFT_BUFFER_BIT = 1 << 2, Gdk::GL::BACK_RIGHT_BUFFER_BIT = 1 << 3, Gdk::GL::AUX_BUFFERS_BIT = 1 << 4, Gdk::GL::DEPTH_BUFFER_BIT = 1 << 5, Gdk::GL::STENCIL_BUFFER_BIT = 1 << 6, Gdk::GL::ACCUM_BUFFER_BIT = 1 << 7 }
enum | Gdk::GL::ConfigError { Gdk::GL::BAD_SCREEN = 1, Gdk::GL::BAD_ATTRIBUTE, Gdk::GL::NO_EXTENSION, Gdk::GL::BAD_VISUAL, Gdk::GL::BAD_CONTEXT, Gdk::GL::BAD_VALUE, Gdk::GL::BAD_ENUM }
enum | Gdk::GL::RenderType { Gdk::GL::RGBA_TYPE = 0x8014, Gdk::GL::COLOR_INDEX_TYPE = 0x8015 }
enum | Gdk::GL::DrawableAttrib { Gdk::GL::PRESERVED_CONTENTS = 0x801B, Gdk::GL::LARGEST_PBUFFER = 0x801C, Gdk::GL::WIDTH = 0x801D, Gdk::GL::HEIGHT = 0x801E, Gdk::GL::EVENT_MASK = 0x801F }
enum | Gdk::GL::PbufferAttrib { Gdk::GL::PBUFFER_PRESERVED_CONTENTS = 0x801B, Gdk::GL::PBUFFER_LARGEST_PBUFFER = 0x801C, Gdk::GL::PBUFFER_HEIGHT = 0x8040, Gdk::GL::PBUFFER_WIDTH = 0x8041 }
enum | Gdk::GL::EventMask { Gdk::GL::PBUFFER_CLOBBER_MASK = 1 << 27 }
enum | Gdk::GL::EventType { Gdk::GL::DAMAGED = 0x8020, Gdk::GL::SAVED = 0x8021 }
enum | Gdk::GL::DrawableType { Gdk::GL::WINDOW = 0x8022, Gdk::GL::PBUFFER = 0x8023 }
## Functions
DrawableTypeMask | Gdk::GL::operator| (DrawableTypeMask lhs, DrawableTypeMask rhs)
DrawableTypeMask | Gdk::GL::operator & (DrawableTypeMask lhs, DrawableTypeMask rhs)
DrawableTypeMask | Gdk::GL::operator^ (DrawableTypeMask lhs, DrawableTypeMask rhs)
DrawableTypeMask | Gdk::GL::operator~ (DrawableTypeMask flags)
DrawableTypeMask & | Gdk::GL::operator|= (DrawableTypeMask &lhs, DrawableTypeMask rhs)
DrawableTypeMask & | Gdk::GL::operator &= (DrawableTypeMask &lhs, DrawableTypeMask rhs)
DrawableTypeMask & | Gdk::GL::operator^= (DrawableTypeMask &lhs, DrawableTypeMask rhs)
RenderTypeMask | Gdk::GL::operator| (RenderTypeMask lhs, RenderTypeMask rhs)
RenderTypeMask | Gdk::GL::operator & (RenderTypeMask lhs, RenderTypeMask rhs)
RenderTypeMask | Gdk::GL::operator^ (RenderTypeMask lhs, RenderTypeMask rhs)
RenderTypeMask | Gdk::GL::operator~ (RenderTypeMask flags)
RenderTypeMask & | Gdk::GL::operator|= (RenderTypeMask &lhs, RenderTypeMask rhs)
RenderTypeMask & | Gdk::GL::operator &= (RenderTypeMask &lhs, RenderTypeMask rhs)
RenderTypeMask & | Gdk::GL::operator^= (RenderTypeMask &lhs, RenderTypeMask rhs)
BufferMask | Gdk::GL::operator| (BufferMask lhs, BufferMask rhs)
BufferMask | Gdk::GL::operator & (BufferMask lhs, BufferMask rhs)
BufferMask | Gdk::GL::operator^ (BufferMask lhs, BufferMask rhs)
BufferMask | Gdk::GL::operator~ (BufferMask flags)
BufferMask & | Gdk::GL::operator|= (BufferMask &lhs, BufferMask rhs)
BufferMask & | Gdk::GL::operator &= (BufferMask &lhs, BufferMask rhs)
BufferMask & | Gdk::GL::operator^= (BufferMask &lhs, BufferMask rhs)
EventMask | Gdk::GL::operator| (EventMask lhs, EventMask rhs)
EventMask | Gdk::GL::operator & (EventMask lhs, EventMask rhs)
EventMask | Gdk::GL::operator^ (EventMask lhs, EventMask rhs)
EventMask | Gdk::GL::operator~ (EventMask flags)
EventMask & | Gdk::GL::operator|= (EventMask &lhs, EventMask rhs)
EventMask & | Gdk::GL::operator &= (EventMask &lhs, EventMask rhs)
EventMask & | Gdk::GL::operator^= (EventMask &lhs, EventMask rhs)
## Variables
GDKMM_GL_VAR const int | Gdk::GL::SUCCESS
GDKMM_GL_VAR const int | Gdk::GL::ATTRIB_LIST_NONE
GDKMM_GL_VAR const int | Gdk::GL::DONT_CARE
GDKMM_GL_VAR const int | Gdk::GL::NONE