Version 1.0.0 (31 July 2009)

  This is the first release which allows the sampler to be used as audio
  host plugin, namely supporting the standards VST, AU, DSSI and LV2. The
  sampler's limits for max. voices & disk streams can now be altered at
  runtime by frontends, no need to recompile the sampler anymore. The Mac
  version now also supports CoreAudio as audio driver. The Windows version
  finally supports the sampler's instruments DB feature as well, however
  expect it still to be unstable at this point. Along to the already
  existing JACK audio driver, Jack MIDI support has been added in this
  release. The sampler allows frontends now basic MIDI control, that is to
  monitor incoming MIDI data on MIDI input devices and sampler channels and
  to send note-on and note-off MIDI events to sampler channels, which
  allows frontends to provide a virtual MIDI keyboard to the user. Besides
  these major changes there were countless bugfixes and optimizations.

Version 0.5.1 (6 December 2007)

  This is the first release for the Windows platform, providing a MME MIDI
  input driver and ASIO audio output driver. Note that the instruments DB
  feature is not yet available for Windows systems, since the respective
  code base has yet to be ported. Needless to say that there still might be
  plenty of issues on MS systems. Beside that support for Windows, this is
  merely a bugfix release (i.e. fixing one serious crash) with only minor
  new features.

Version 0.5.0 (15 October 2007)

  This release comes with a bunch of important new features. We implemented
  a very powerful and easy MIDI program change mapping, which not only
  allows you to define which instrument to load on which MIDI program
  change number (and bank select number), it also allows further parameters
  like whether the instrument shall be pre-cached or loaded only when needed
  (and likewise freed when not needed). You can create arbitrary amount of
  effect sends for each sampler channel, each having an arbitrary MIDI
  controller for controlling the effect send level in realtime and can
  flexible be routed to some of the sampler's audio output channel, i.e.
  to a dedicated one for a certain effect type. The new instruments
  database allows you to keep track even of largest instrument library
  collections. You can order them in categories and search by various
  criteria. The sampler now allows third party applications to offer so
  called 'instrument editor plugins' which the sampler can use to spawn
  an appropriate instrument editor application for a selected instrument
  and for allowing to edit instruments with such an external editor
  application on-the-fly, that is all modifications made with the editor
  will immediately be audible with the sampler. No need to reload instrument
  files anymore. Checkout our brand new instrument editor application called
  'gigedit' which you can use for this feature. Loading huge instruments may
  take a long time, that's why the sampler now allows to play an instrument
  while loading. That way you can i.e. play and hold notes on the keyboard
  while loading a new instrument on the same sampler channel at the same
  time. Beside these new features, you can find the common huge list of bug
  fixes and quality improvements.

Version 0.4.0 (24 November 2006)

  Finally a new release after a long development cycle. The sampler now has
  a completely revised synthesis core. Note that due to this, most of the
  assembly code became incompatible and is thus deactivated at compile
  time. So don't bother trying to activate the assembly option, it won't
  compile! That's not an issue though, because even without assembly, the
  new synthesis core is faster than the old one with assembly. The
  Gigasampler engine now has real support for 24 bit samples, that is they
  won't be truncated anymore, and finally supports all filter types of the
  Gigasampler format. A lot of effort has been put into making all filters
  under all parameters being as accurate as possible, compared to the
  original Gigasampler ones. Analogue to hardware mixers, sampler channels
  can now be muted and solo-ed and there is support for GM portamento and
  GM mono mode (single note per channel) as well as support for sostenuto
  pedal. Beside LSCP, third-party applications can now also link against
  liblinuxsampler directly (using the sampler's C++ API). Beside these,
  there have been of course a huge bunch of fixes and quality improvements.

Version 0.3.3 (15 July 2005)

  Another bug fix release. It solves one usability issue regarding small
  fragments / high sampling rates of audio drivers, fixes some compile time
  errors with GCC 4.0 and fixes a minor efficiency bug.

Version 0.3.2 (24 June 2005)

  This is more or less just a bug fix release. Beside a bunch of little
  fixes it solves a serious crash in conjunction with voice stealing and
  slightly improves Gigasampler format playback accuracy.
