# $Id: 954dbe2 on Mon Mar 25 13:11:26 2013 +0100 by Benedict Verhegghe $
##
##  This file is part of pyFormex 0.9.1  (Tue Oct 15 21:05:25 CEST 2013)
##  pyFormex is a tool for generating, manipulating and transforming 3D
##  geometrical models by sequences of mathematical operations.
##  Home page: http://pyformex.org
##  Project page:  http://savannah.nongnu.org/projects/pyformex/
##  Copyright 2004-2013 (C) Benedict Verhegghe (benedict.verhegghe@ugent.be)
##  Distributed under the GNU General Public License version 3 or later.
##
##  This program is free software: you can redistribute it and/or modify
##  it under the terms of the GNU General Public License as published by
##  the Free Software Foundation, either version 3 of the License, or
##  (at your option) any later version.
##
##  This program is distributed in the hope that it will be useful,
##  but WITHOUT ANY WARRANTY; without even the implied warranty of
##  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
##  GNU General Public License for more details.
##
##  You should have received a copy of the GNU General Public License
##  along with this program.  If not, see http://www.gnu.org/licenses/.
##
"""Novation

"""
from __future__ import print_function
_status = 'checked'
_level = 'normal'
_topics = ['geometry','surface']
_techniques = ['dialog', 'persistence', 'color']

from gui.draw import *

def run():
    reset()

    basechoices = ['Triangles','Quadrilaterals']
    renderchoices = renderModes()
    res = askItems([
        _I('baseGeom',itemtype='radio',choices=basechoices,text='Type of surface element'),
        _I('nbumps',3,text='Number of bumps'),
        _I('rendermode',choices=renderchoices,text='Render mode'),
        _I('transp',False,text='Transparent'),
        _I('bottom',False,text='Add a bottom plate'),
        _I('shrink',False,text='Shrink elements'),
        _I('export',False,text='Export to .stl'),
        ])
    if not res:
        return

    globals().update(res)

    n = 10*nbumps

    if baseGeom == 'Triangles':
        # The base consists of two triangles
        e = Formex([[[0,0,0],[1,0,0],[0,1,0]],[[1,0,0],[1,1,0],[0,1,0]]],1).replic2(n,n,1,1)
    else:
        # The base is one quadrilateral
        e = Formex([[[0,0,0],[1,0,0],[1,1,0],[0,1,0]]],1).replic2(n,n,1,1)

    # Novation (Spots)
    s = nbumps+1
    r = n/s
    h = 12
    a = [ [r*i,r*j,h]  for j in range(1,s) for i in range(1,s) ]

    if bottom:
        # create a bottom
        b = e.reverse()
        #b.setProp(2)

    # create the bumps
    for p in a:
        e = e.bump(2,p, lambda x:exp(-0.5*x),[0,1])

    renderMode(rendermode)
    setDrawOptions({'shrink':shrink})
    if transp:
        transparent(True)
    if bottom:
        draw(b,color=yellow,alpha=1.0)

    draw(e,alpha=0.8)

    if export and checkWorkdir():
        F = e # + b
        # Create triangles
        G = F.selectNodes([0,1,2])
        # If polygones, add more triangles
        for i in range(3,F.nplex()):
            G += F.selectNodes([0,i-1,i])
        clear()
        draw(G)
        from filewrite import writeSTL
        writeSTL('novation.stl',G.coords)

if __name__ == 'draw':
    run()
# End
