# 73. `opengl.objectdialog` — Interactive modification of the rendered scene

This module contains some tools that can be used to interactively modify the rendered scene.

## 73.1. Functions defined in module opengl.objectdialog

`opengl.objectdialog.``objectDialog`(obj=None, unlike='object_')

  Create an interactive object dialog for drawn objects

  obj is a single drawn object or a list thereof. If no objects are specified, the current scene actors are used. A drawn object is the return value of a draw() function call.