Copyright | (c) Sven Panne 2017 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.GL.ARB.VertexArrayObject
Contents
Description
Synopsis
- glGetARBVertexArrayObject :: MonadIO m => m Bool
- gl_ARB_vertex_array_object :: Bool
- pattern GL_VERTEX_ARRAY_BINDING :: GLenum
- glBindVertexArray :: MonadIO m => GLuint -> m ()
- glDeleteVertexArrays :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenVertexArrays :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glIsVertexArray :: MonadIO m => GLuint -> m GLboolean
Extension Support
glGetARBVertexArrayObject :: MonadIO m => m Bool #
Is the ARB_vertex_array_object extension supported?
gl_ARB_vertex_array_object :: Bool #
Is the ARB_vertex_array_object extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetARBVertexArrayObject
in those cases instead.
Enums
pattern GL_VERTEX_ARRAY_BINDING :: GLenum #
Functions
Manual pages for OpenGL 3.x or OpenGL 4.x.
Manual pages for OpenGL 3.x or OpenGL 4.x.
Manual pages for OpenGL 3.x or OpenGL 4.x.
Manual pages for OpenGL 3.x or OpenGL 4.x.