OpenGLRaw-3.2.7.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2017
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.ARB.ES2Compatibility

Contents

Description

 
Synopsis

Extension Support

glGetARBES2Compatibility :: MonadIO m => m Bool #

Is the ARB_ES2_compatibility extension supported?

gl_ARB_ES2_compatibility :: Bool #

Is the ARB_ES2_compatibility extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetARBES2Compatibility in those cases instead.

Enums

pattern GL_FIXED :: GLenum #

pattern GL_HIGH_INT :: GLenum #

pattern GL_LOW_FLOAT :: GLenum #

pattern GL_LOW_INT :: GLenum #

pattern GL_RGB565 :: GLenum #

Functions

glClearDepthf #

Arguments

:: MonadIO m 
=> GLfloat

d.

-> m () 

Manual page for OpenGL 4.x.

glDepthRangef #

Arguments

:: MonadIO m 
=> GLfloat

n.

-> GLfloat

f.

-> m () 

Manual page for OpenGL 4.x.

glGetShaderPrecisionFormat #

Arguments

:: MonadIO m 
=> GLenum

shadertype of type ShaderType.

-> GLenum

precisiontype of type PrecisionType.

-> Ptr GLint

range pointing to 2 elements of type GLint.

-> Ptr GLint

precision pointing to 1 element of type GLint.

-> m () 

Manual page for OpenGL 4.x.

glReleaseShaderCompiler :: MonadIO m => m () #

Manual page for OpenGL 4.x.

glShaderBinary #

Arguments

:: MonadIO m 
=> GLsizei

count.

-> Ptr GLuint

shaders pointing to count elements of type GLuint.

-> GLenum

binaryformat.

-> Ptr a

binary pointing to length elements of type a.

-> GLsizei

length.

-> m () 

Manual page for OpenGL 4.x.