MPD 0.20.6

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ServerSocket.hxx
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1 /*
2 * Copyright 2003-2017 The Music Player Daemon Project
3 * http://www.musicpd.org
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License along
16 * with this program; if not, write to the Free Software Foundation, Inc.,
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef MPD_SERVER_SOCKET_HXX
21 #define MPD_SERVER_SOCKET_HXX
22
23 #include <list>
24
25 class SocketAddress;
26 class AllocatedSocketAddress;
27 class EventLoop;
28 class AllocatedPath;
29 class OneServerSocket;
30
34 class ServerSocket {
35 friend class OneServerSocket;
36
37 EventLoop &loop;
38
39 std::list<OneServerSocket> sockets;
40
41 unsigned next_serial;
42
43 public:
44 ServerSocket(EventLoop &_loop);
45 ~ServerSocket();
46
47 EventLoop &GetEventLoop() {
48 return loop;
49 }
50
51 private:
52 OneServerSocket &AddAddress(SocketAddress address);
53 OneServerSocket &AddAddress(AllocatedSocketAddress &&address);
54
60 void AddPortIPv4(unsigned port);
61
67 void AddPortIPv6(unsigned port);
68
69 public:
78 void AddPort(unsigned port);
79
90 void AddHost(const char *hostname, unsigned port);
91
100 void AddPath(AllocatedPath &&path);
101
109 void AddFD(int fd);
110
114 void Open();
115
116 void Close();
117
118 protected:
119 virtual void OnAccept(int fd, SocketAddress address, int uid) = 0;
120 };
121
122 #endif
ServerSocket::Open
void Open()
Throws #std::runtime_error on error.
SocketAddress
An OO wrapper for struct sockaddr.
Definition: SocketAddress.hxx:46
ServerSocket::AddFD
void AddFD(int fd)
Add a socket descriptor that is accepting connections.
EventLoop
An event loop that polls for events on file/socket descriptors.
Definition: Loop.hxx:51
AllocatedPath
A path name in the native file system character set.
Definition: AllocatedPath.hxx:38
ServerSocket::ServerSocket
ServerSocket(EventLoop &_loop)
ServerSocket
A socket that accepts incoming stream connections (e.g.
Definition: ServerSocket.hxx:34
ServerSocket::AddHost
void AddHost(const char *hostname, unsigned port)
Resolves a host name, and adds listeners on all addresses in the result set.
ServerSocket::GetEventLoop
EventLoop & GetEventLoop()
Definition: ServerSocket.hxx:47
ServerSocket::Close
void Close()
ServerSocket::OnAccept
virtual void OnAccept(int fd, SocketAddress address, int uid)=0
AllocatedSocketAddress
Definition: AllocatedSocketAddress.hxx:43
ServerSocket::AddPort
void AddPort(unsigned port)
Add a listener on a port on all interfaces.
ServerSocket::AddPath
void AddPath(AllocatedPath &&path)
Add a listener on a Unix domain socket.
ServerSocket::OneServerSocket
friend class OneServerSocket
Definition: ServerSocket.hxx:35
ServerSocket::~ServerSocket
~ServerSocket()