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The base class for KsirK application windows. It sets up the main window and reads the config file as well as providing a menubar, toolbar and statusbar. An instance of KsirKView creates your center view, which is connected to the window's Doc object. KsirKApp reimplements the methods that KMainWindow provides for main window handling and supports full session management as well as using KActions.
See also: KMainWindow, KApplication, KConfig
DecoratedGameFrame (QWidget* parent, const char *nom, QCanvas* clientWnd)
| DecoratedGameFrame |
Creates the frame, its timer and set some parameters
~DecoratedGameFrame ()
| ~DecoratedGameFrame |
Destroy the frame : stops and deletes the timer
void initTimer ()
| initTimer |
Start the timer. Quit if error
void haltTimer ()
| haltTimer |
Halt the timer. Quit if error
void evenementLButtonDown (const QPoint &)
| evenementLButtonDown |
[signal]
These signals are connected to slots of the window. They are emitted for the mouse buttons events with corrected coordinates
void evenementLButtonUp (const QPoint &)
| evenementLButtonUp |
[signal]
void evenementRButtonDown (const QPoint &)
| evenementRButtonDown |
[signal]
QTimer * timer | timer |
[protected]
void contentsMousePressEvent ( QMouseEvent * )
| contentsMousePressEvent |
[protected virtual]
These methods override the inherited ones by converting the coordinates from screen ones to game ones. After this conversion, they emit the adequate signal
void contentsMouseReleaseEvent ( QMouseEvent * )
| contentsMouseReleaseEvent |
[protected virtual]