class GfxPool
|
This class has 2 different roles (and therefore should be cut in two parts)
- it stores the big image (the pool) that contains all the sprites images
and the background;
- it is the canvas where the background and the animated sprites are set up
All the code that manages this part of the class is those inherited from
QCanvas
More... |
|
|
Public Methods
Private Members
This class has 2 different roles (and therefore should be cut in two parts)
- it stores the big image (the pool) that contains all the sprites images
and the background;
- it is the canvas where the background and the animated sprites are set up
All the code that manages this part of the class is those inherited from
QCanvas
GfxPool (int uneLargeur, int uneHauteur)
| GfxPool |
Loads and initializes the pool of bitmaps; creates the
uneLArgeur x uneHauteur canvas
releases the memory, particularly the image used for the pool
QImage copy (int x, int y, int w, int h)
| copy |
Returns the subimage of the pool defined by the coordinates arguments
QImage copyMain (void)
| copyMain |
Returns the subimage of the pool corresponding to the 1024x768
background
QString poolName
| poolName |
[private]
QImage* bitmapInfo
| bitmapInfo |
[private]
Generated by: gael on noirdes.limsi.fr on Sat Aug 31 15:31:50 2002, using kdoc 2.0a53. |