The KsirK minimalistic Handbook
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The KsirK minimalistic Handbook

Gael Kleag de Chalendar

Revision 1.03.00 (18/08/2005)

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License".

KsirK is a computerized version of a well known strategy game. A commercial version exists and also another GPL clone but I (Gael de Chalendar) created this game as a C++ learning exercise and so, I developped it up to this point (see README for details).

In the current version, KsirK is a multi-player network-enabled game with a basic AI. (see TODO for details)

This documentation gives the major information you need to start playing. Please read the tooltips and the status bar messages to complete your information. A chapter explains how to create new skins for KsirK

The goal of the game is simply to conquer the World... It is done by attacking your neighbors with your armies. Peaceful, isn't it :-)


Table of Contents

1. Introduction
2. Using KsirK
Playing KsirK
Distribution
Fight
Solution of the fight
End of the turn
3. Command Reference
The main KsirK window
The buttons
4. Developer's Guide to KsirK
5. Creating new skins
Structure of directories and files
The Data directory
The onu.xml file
The Images directory
The map.png file
The map-mask.png file
The buttons images
The sprites directory
The Sons directory
6. Questions and Answers
7. Credits and License
A. Installation
How to obtain KsirK
Requirements
Compilation and Installation
Configuration

List of Tables

2.1. Bonus due to the continents
5.1.
5.2.
5.3. The buttons of the GUI
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