/*The 3DQ file format is a text file that contains a header:*/
ver3data=3.0       /*version*/
numlines=3         /*number of lines*/
numtriangles=1     /*number of triangles*/
numtextures=1      /*number of textures*/

/*next, the texture files names are included, without the filepath, the texture must has a length of
power of 2 and less or equal to 256 pixels, for example 64,128 and 256 pixels max*/

[TEXTURES]
crate.bmp
[END]

/*The next section is supported en the AutoQ3D STD edition*/
[GROUP]
/*Group Name, Group Description*/
Chair,Test item number one
Desk,Description of item
[ID]
/*Group ID, Group Name index*/
300,1
[END]
/*then the lines coordinates and color information follows, separated by comas*/

point1X,point1Y,point1Z,point2X,point2Y,point2Z,color1R,color1G,color1B,color2R,color2G,color2B,snapline type (greater than 0 for snap line), Group ID(0 for non-group item)

[LINES]
0,0,0,1,0,0,1,0,0,1,0,0,0,300
0,0,0,0,1,0,0,1,0,0,1,0,0,300
0,0,0,0,0,1,0,0,1,0,0,1,1,300
[END]

/*then the triangles information, first the position coordinates, color, normals, texture index and texture coordinates*/
point1X,point1Y,point1Z,point2X,point2Y,point2Z,point3X,point3Y,point3Z,color1R,color1G,color1B,color2R,color2G,color2B,color3R,color3G,color3B,normal1X,normal1Y,normal1Z,normal2X,normal2Y,normal2Z,normal3X,normal3Y,normal3Z,texture_index,texture1X,texture1Y,texture2X,texture2Y,texture3X,texture3Y,group number(0 for non-group item)

[TRIANGLES]
0,0,1,1,0,0,0,1,0,1,0,0,0,1,0,0,0,1,0.57735,0.57735,0.57735,0.57735,0.57735,0.57735,0.57735,0.57735,0.57735,1,0,0,1,0,1,1,0
[END]

/*The next section is supported en the AutoQ3D STD edition*/
Text,pointX,pointY,pointZ,align(left-1,center-2,right-3),flip(false-0,true-1),plane(x-0,y-1,z-2),angle of rotation,height,colorR,colorG,colorB, group number(0 for non-group item),font(stdtext)
[TEXT]
Text,1.000000,1.000000,0.000000,1,0,2,0.000000,1.000000,0.500000,0.500000,1.000000,0,stdtext
[END]