#include <FrameResult.h>
Data Fields | |
int | bitcountMotion |
int | bitcountTexture |
int | bitcountStuffing |
int | bitcountTotal |
int | quantizer |
int | sequenceNumber |
int | motionVectorSum |
int | motionVectorCount |
char | frameType |
int | timestampDisplay |
float | psnr |
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Number of bits of encoded frame used for describing motion.
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Number of bits of encoded frame used by stuffing.
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Number of bits of encoded frame used for describing texture.
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Total number of bits in encoded frame.
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Actual frame-type ('I'/'B'/'P') of encoded frame. cType=0 means no frame produced. */.
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Count of motion vectors used to generate motionVectorSum.
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Sum of logarithms of motion vector magnitudes.
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PSNR of encoded frame. If zero or negative, PSNR is unavailable.
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Actual frame-level quantizer used to encode frame.
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Display-order sequence number of encoded frame.
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Display/composition timestamp of encoded frame.
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