// File generated by CPPExt (Transient)
//
//
//                     Copyright (C) 1991 - 2000 by  
//                      Matra Datavision SA.  All rights reserved.
//  
//                     Copyright (C) 2001 - 2004 by
//                     Open CASCADE SA.  All rights reserved.
// 
// This file is part of the Open CASCADE Technology software.
//
// This software may be distributed and/or modified under the terms and
// conditions of the Open CASCADE Public License as defined by Open CASCADE SA
// and appearing in the file LICENSE included in the packaging of this file.
//  
// This software is distributed on an "AS IS" basis, without warranty of any
// kind, and Open CASCADE SA hereby disclaims all such warranties,
// including without limitation, any warranties of merchantability, fitness
// for a particular purpose or non-infringement. Please see the License for
// the specific terms and conditions governing rights and limitations under the
// License.

#ifndef _StdSelect_Prs_HeaderFile
#define _StdSelect_Prs_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Handle_StdSelect_Prs_HeaderFile
#include <Handle_StdSelect_Prs.hxx>
#endif

#ifndef _Handle_Graphic3d_StructureManager_HeaderFile
#include <Handle_Graphic3d_StructureManager.hxx>
#endif
#ifndef _Prs3d_Presentation_HeaderFile
#include <Prs3d_Presentation.hxx>
#endif
class Graphic3d_StructureManager;


//! allows entities owners to be hilighted <br>
//!          independantly from PresentableObjects <br>
class StdSelect_Prs : public Prs3d_Presentation {

public:
 // Methods PUBLIC
 // 


Standard_EXPORT StdSelect_Prs(const Handle(Graphic3d_StructureManager)& aStructureManager);

 const Handle_Graphic3d_StructureManager& Manager() const;
//Standard_EXPORT ~StdSelect_Prs();




 // Type management
 //
 Standard_EXPORT const Handle(Standard_Type)& DynamicType() const;
 //Standard_EXPORT Standard_Boolean	       IsKind(const Handle(Standard_Type)&) const;

protected:

 // Methods PROTECTED
 // 


 // Fields PROTECTED
 //


private: 

 // Methods PRIVATE
 // 


 // Fields PRIVATE
 //
Handle_Graphic3d_StructureManager myManager;


};


#include <StdSelect_Prs.lxx>



// other Inline functions and methods (like "C++: function call" methods)
//


#endif
