Index: source/build/src/polymost.cpp =================================================================== --- a/source/build/src/polymost.cpp (revision 8090) +++ b/source/build/src/polymost.cpp (working copy) @@ -360,7 +360,7 @@ } gltexfiltermode = clamp(gltexfiltermode, 0, NUMGLFILTERMODES-1); - r_useindexedcolortextures = !gltexfiltermode; + //r_useindexedcolortextures = !gltexfiltermode; for (bssize_t i=0; i<=GLTEXCACHEADSIZ-1; i++) { @@ -5437,7 +5437,7 @@ else if ((nextsectnum < 0) || (!(sector[nextsectnum].floorstat&1))) { //Parallaxing sky... hacked for Ken's mountain texture - if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART))) + if (!r_useindexedcolortextures || (usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART))) calc_and_apply_fog_factor(sec->floorshade, sec->visibility, sec->floorpal, 0.005f); globvis2 = globalpisibility; @@ -5831,7 +5831,7 @@ else if ((nextsectnum < 0) || (!(sector[nextsectnum].ceilingstat&1))) { //Parallaxing sky... hacked for Ken's mountain texture - if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART))) + if (!r_useindexedcolortextures || (usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART))) calc_and_apply_fog_factor(sec->ceilingshade, sec->visibility, sec->ceilingpal, 0.005f); globvis2 = globalpisibility;